mirror of
https://github.com/magefree/mage.git
synced 2026-01-10 21:02:08 -08:00
* Fixed PreventDamageByTargetEffect to handle delayed spell damge (fixes #2822).
This commit is contained in:
parent
64ff81af75
commit
034ef22468
4 changed files with 81 additions and 12 deletions
|
|
@ -32,18 +32,18 @@ import mage.constants.Zone;
|
|||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
|
||||
/**
|
||||
* Deflecting Palm Instant {R}{W}
|
||||
* The next time a source of your choice would deal damage to you this turn, prevent that damage.
|
||||
* If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
|
||||
* Deflecting Palm Instant {R}{W} The next time a source of your choice would
|
||||
* deal damage to you this turn, prevent that damage. If damage is prevented
|
||||
* this way, Deflecting Palm deals that much damage to that source's controller.
|
||||
*
|
||||
* @author LevelX2
|
||||
*/
|
||||
public class DeflectingPalmTest extends CardTestPlayerBase {
|
||||
|
||||
/**
|
||||
* Tests if a damage spell is selected as source the damage is prevented and is dealt to the controller of the damage spell
|
||||
* Tests if a damage spell is selected as source the damage is prevented and
|
||||
* is dealt to the controller of the damage spell
|
||||
*/
|
||||
@Test
|
||||
public void testPreventDamageFromSpell() {
|
||||
|
|
@ -53,7 +53,7 @@ public class DeflectingPalmTest extends CardTestPlayerBase {
|
|||
addCard(Zone.HAND, playerB, "Deflecting Palm");
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Mountain");
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Plains");
|
||||
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Deflecting Palm", null, "Lightning Bolt");
|
||||
setChoice(playerB, "Lightning Bolt");
|
||||
|
|
@ -68,4 +68,49 @@ public class DeflectingPalmTest extends CardTestPlayerBase {
|
|||
assertGraveyardCount(playerB, "Deflecting Palm", 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* I tried to prevent damage dealt by Deflecting Palm using a Drokoma's
|
||||
* Command and it seems it's not working properly. According to this, it
|
||||
* should work.
|
||||
*/
|
||||
@Test
|
||||
public void testPreventDamageWithDromokasCommand() {
|
||||
|
||||
// Choose two -
|
||||
// - Prevent all damage target instant or sorcery spell would deal this turn;
|
||||
// - or Target player sacrifices an enchantment;
|
||||
// - Put a +1/+1 counter on target creature;
|
||||
// - or Target creature you control fights target creature you don't control.
|
||||
addCard(Zone.HAND, playerA, "Dromoka's Command");// Instant {G}{W}
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Forest");
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion"); // Creature 2/2
|
||||
|
||||
// The next time a source of your choice would deal damage to you this turn, prevent that damage.
|
||||
// If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
|
||||
addCard(Zone.HAND, playerB, "Deflecting Palm"); // Instant {R}{W}
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Mountain");
|
||||
addCard(Zone.BATTLEFIELD, playerB, "Plains");
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Deflecting Palm");
|
||||
setChoice(playerB, "Silvercoat Lion");
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dromoka's Command", "Deflecting Palm");
|
||||
addTarget(playerA, "Silvercoat Lion");
|
||||
setModeChoice(playerA, "1");
|
||||
setModeChoice(playerA, "3");
|
||||
|
||||
attack(1, playerA, "Silvercoat Lion");
|
||||
|
||||
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
|
||||
execute();
|
||||
assertGraveyardCount(playerB, "Deflecting Palm", 1);
|
||||
assertGraveyardCount(playerA, "Dromoka's Command", 1);
|
||||
|
||||
assertPowerToughness(playerA, "Silvercoat Lion", 3, 3);
|
||||
|
||||
assertLife(playerA, 20);
|
||||
assertLife(playerB, 20);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue