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* Fixed PreventDamageByTargetEffect to handle delayed spell damge (fixes #2822).
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64ff81af75
commit
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4 changed files with 81 additions and 12 deletions
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@ -25,17 +25,18 @@
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.target.Target;
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import mage.target.TargetSpell;
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/**
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* @author nantuko
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@ -71,8 +72,15 @@ public class PreventDamageByTargetEffect extends PreventionEffectImpl {
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (!this.used && super.applies(event, source, game)) {
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MageObject mageObject = game.getObject(event.getSourceId());
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if (mageObject instanceof Spell){
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return this.getTargetPointer().getTargets(game, source).contains(mageObject.getId());
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if (mageObject != null
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&& (mageObject.getCardType().contains(CardType.INSTANT) || mageObject.getCardType().contains(CardType.SORCERY))) {
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for (Target target : source.getTargets()) {
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if (target instanceof TargetSpell) {
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if (((TargetSpell) target).getSourceIds().contains(event.getSourceId())) {
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return true;
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}
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}
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}
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}
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return this.getTargetPointer().getTargets(game, source).contains(event.getSourceId());
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}
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@ -44,6 +44,7 @@ import mage.game.stack.StackObject;
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public class TargetSpell extends TargetObject {
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protected final FilterSpell filter;
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private final Set<UUID> sourceIds = new HashSet<>();
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public TargetSpell() {
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this(1, 1, new FilterSpell());
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@ -68,6 +69,7 @@ public class TargetSpell extends TargetObject {
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public TargetSpell(final TargetSpell target) {
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super(target);
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this.filter = target.filter.copy();
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this.sourceIds.addAll(target.sourceIds);
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}
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@Override
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@ -134,4 +136,18 @@ public class TargetSpell extends TargetObject {
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&& game.getState().getPlayersInRange(sourceControllerId, game).contains(stackObject.getControllerId())
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&& filter.match(stackObject, sourceID, sourceControllerId, game);
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}
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@Override
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public void addTarget(UUID id, Ability source, Game game, boolean skipEvent) {
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Spell spell = game.getStack().getSpell(id);
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if (spell != null) { // remember the original sourceID
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sourceIds.add(spell.getSourceId());
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}
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super.addTarget(id, source, game, skipEvent);
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}
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public Set<UUID> getSourceIds() {
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return sourceIds;
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}
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}
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