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[CMM] Implement Battle at the Helvault
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Mage.Sets/src/mage/cards/b/BattleAtTheHelvault.java
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90
Mage.Sets/src/mage/cards/b/BattleAtTheHelvault.java
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package mage.cards.b;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.ExileUntilSourceLeavesEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SagaChapter;
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import mage.constants.SubType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterNonlandPermanent;
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import mage.filter.predicate.Predicate;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.token.AvacynToken;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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import mage.target.targetadjustment.TargetAdjuster;
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import mage.target.targetpointer.EachTargetPointer;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class BattleAtTheHelvault extends CardImpl {
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public BattleAtTheHelvault(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{W}{W}");
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this.subtype.add(SubType.SAGA);
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// (As this Saga enters and after your draw step, add a lore counter.)
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SagaAbility sagaAbility = new SagaAbility(this);
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// I, II -- For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_I, SagaChapter.CHAPTER_II,
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(ability) -> {
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ability.addEffect(new ExileUntilSourceLeavesEffect()
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.setText("for each player, exile up to one target non-Saga, " +
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"nonland permanent that player controls until {this} leaves the battlefield")
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.setTargetPointer(new EachTargetPointer()));
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ability.setTargetAdjuster(BattleAtTheHelvaultAdjuster.instance);
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});
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// III -- Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_III,
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new CreateTokenEffect(new AvacynToken())
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);
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this.addAbility(sagaAbility);
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}
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private BattleAtTheHelvault(final BattleAtTheHelvault card) {
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super(card);
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}
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@Override
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public BattleAtTheHelvault copy() {
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return new BattleAtTheHelvault(this);
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}
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}
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enum BattleAtTheHelvaultAdjuster implements TargetAdjuster {
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instance;
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private static final Predicate<MageObject> predicate = Predicates.not(SubType.SAGA.getPredicate());
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@Override
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public void adjustTargets(Ability ability, Game game) {
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ability.getTargets().clear();
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for (UUID playerId : game.getState().getPlayersInRange(ability.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player == null) {
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continue;
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}
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FilterPermanent filter = new FilterNonlandPermanent(
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"non-Saga, nonland permanent "
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+ (ability.isControlledBy(playerId) ? "you control" : "controlled by " + player.getName())
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);
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filter.add(predicate);
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filter.add(new ControllerIdPredicate(playerId));
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ability.addTarget(new TargetPermanent(0, 1, filter));
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}
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}
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}
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@ -64,6 +64,7 @@ public final class CommanderMasters extends ExpansionSet {
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cards.add(new SetCardInfo("Bane of Bala Ged", 802, Rarity.UNCOMMON, mage.cards.b.BaneOfBalaGed.class));
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cards.add(new SetCardInfo("Bastion of Remembrance", 138, Rarity.UNCOMMON, mage.cards.b.BastionOfRemembrance.class));
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cards.add(new SetCardInfo("Battle Screech", 17, Rarity.COMMON, mage.cards.b.BattleScreech.class));
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cards.add(new SetCardInfo("Battle at the Helvault", 719, Rarity.RARE, mage.cards.b.BattleAtTheHelvault.class));
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cards.add(new SetCardInfo("Battle for Bretagard", 916, Rarity.RARE, mage.cards.b.BattleForBretagard.class));
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cards.add(new SetCardInfo("Beanstalk Giant", 275, Rarity.UNCOMMON, mage.cards.b.BeanstalkGiant.class));
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cards.add(new SetCardInfo("Binding the Old Gods", 917, Rarity.UNCOMMON, mage.cards.b.BindingTheOldGods.class));
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@ -0,0 +1,37 @@
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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/**
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* @author TheElk801
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*/
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public final class AvacynToken extends TokenImpl {
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public AvacynToken() {
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super("Avacyn", "Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible");
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supertype.add(SuperType.LEGENDARY);
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cardType.add(CardType.CREATURE);
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color.setWhite(true);
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subtype.add(SubType.ANGEL);
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power = new MageInt(8);
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toughness = new MageInt(8);
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(IndestructibleAbility.getInstance());
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this.addAbility(VigilanceAbility.getInstance());
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}
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public AvacynToken(final AvacynToken token) {
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super(token);
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}
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public AvacynToken copy() {
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return new AvacynToken(this);
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}
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}
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