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Fixed Godo, Bandit Warlord copies not untapping themselves (fixes #4827)
Reworked the trigger, also affects Aurelia, the Warleader
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e8ee1fc4f9
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4 changed files with 128 additions and 152 deletions
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@ -24,54 +24,51 @@
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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*/
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package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.common.AttacksFirstTimeTriggeredAbility;
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import mage.abilities.effects.common.AdditionalCombatPhaseEffect;
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import mage.abilities.effects.common.UntapAllControllerEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.filter.StaticFilters;
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/**
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*
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* @author LevelX2
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*/
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*
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* @author LevelX2
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*/
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public class AureliaTheWarleader extends CardImpl {
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public AureliaTheWarleader(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}{W}{W}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{R}{R}{W}{W}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.ANGEL);
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this.power = new MageInt(3);
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this.toughness = new MageInt(4);
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// Flying, vigilance, haste
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// Flying, vigilance, haste
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(VigilanceAbility.getInstance());
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this.addAbility(HasteAbility.getInstance());
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// Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
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Ability ability = new AureliaAttacksTriggeredAbility(new UntapAllControllerEffect(new FilterControlledCreaturePermanent(),"untap all creatures you control"), false);
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Ability ability = new AttacksFirstTimeTriggeredAbility(
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new UntapAllControllerEffect(
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StaticFilters.FILTER_CONTROLLED_CREATURES,
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"untap all creatures you control"
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),
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false);
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ability.addEffect(new AdditionalCombatPhaseEffect());
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this.addAbility(ability);
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@ -86,72 +83,3 @@ public class AureliaTheWarleader extends CardImpl {
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return new AureliaTheWarleader(this);
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}
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}
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class AureliaAttacksTriggeredAbility extends TriggeredAbilityImpl {
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protected String text;
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public AureliaAttacksTriggeredAbility(Effect effect, boolean optional) {
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super(Zone.BATTLEFIELD, effect, optional);
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}
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public AureliaAttacksTriggeredAbility(Effect effect, boolean optional, String text) {
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super(Zone.BATTLEFIELD, effect, optional);
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this.text = text;
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}
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public AureliaAttacksTriggeredAbility(final AureliaAttacksTriggeredAbility ability) {
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super(ability);
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this.text = ability.text;
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}
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@Override
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public void reset(Game game) {
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Card sourceCard = game.getCard(getSourceId());
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game.getState().setValue(getValueKey(sourceCard, game), 0);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.ATTACKER_DECLARED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getSourceId().equals(this.getSourceId()) ) {
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Permanent sourceCard = game.getPermanent(getSourceId());
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Integer amountAttacks = (Integer) game.getState().getValue(getValueKey(sourceCard, game));
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if (amountAttacks == null || amountAttacks < 1) {
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if (amountAttacks == null) {
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amountAttacks = 1;
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} else {
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++amountAttacks;
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}
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game.getState().setValue(getValueKey(sourceCard, game), amountAttacks);
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return true;
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}
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}
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return false;
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}
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protected String getValueKey(Card sourceCard, Game game) {
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if (sourceCard == null) {
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return "";
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}
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return new StringBuilder(this.getId().toString()).append(sourceCard.getZoneChangeCounter(game)).append("amountAttacks").toString();
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}
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@Override
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public String getRule() {
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if (text == null || text.isEmpty()) {
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return "Whenever {this} attacks for the first time each turn, " + super.getRule();
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}
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return text;
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}
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@Override
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public AureliaAttacksTriggeredAbility copy() {
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return new AureliaAttacksTriggeredAbility(this);
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}
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}
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@ -30,29 +30,22 @@ package mage.cards.g;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.AttacksFirstTimeTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AdditionalCombatPhaseEffect;
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import mage.abilities.effects.common.UntapAllControllerEffect;
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import mage.abilities.effects.common.UntapSourceEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.PermanentIdPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.target.common.TargetCardInLibrary;
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import mage.util.CardUtil;
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/**
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*
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@ -61,13 +54,15 @@ import mage.util.CardUtil;
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public class GodoBanditWarlord extends CardImpl {
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private static final FilterCard filter = new FilterCard("an Equipment card");
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private static final FilterControlledCreaturePermanent filter2 = new FilterControlledCreaturePermanent(SubType.SAMURAI);
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static {
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filter.add(new CardTypePredicate(CardType.ARTIFACT));
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filter.add(new SubtypePredicate(SubType.EQUIPMENT));
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filter2.add(new AnotherPredicate());
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}
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public GodoBanditWarlord(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{R}");
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addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.BARBARIAN);
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@ -77,10 +72,10 @@ public class GodoBanditWarlord extends CardImpl {
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// When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card and put it onto the battlefield. If you do, shuffle your library.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter), false, true), true));
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// Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
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FilterControlledCreaturePermanent untapFilter = new FilterControlledCreaturePermanent();
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untapFilter.add(Predicates.or(new PermanentIdPredicate(this.getId()), new SubtypePredicate(SubType.SAMURAI)));
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Ability ability = new GodoBanditWarlordAttacksTriggeredAbility(new UntapAllControllerEffect(untapFilter,"untap it and all Samurai you control"), false);
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Ability ability = new AttacksFirstTimeTriggeredAbility(new UntapSourceEffect().setText("untap it"), false);
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ability.addEffect(new UntapAllControllerEffect(filter2, "and all Samurai you control"));
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ability.addEffect(new AdditionalCombatPhaseEffect());
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this.addAbility(ability);
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}
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@ -94,52 +89,3 @@ public class GodoBanditWarlord extends CardImpl {
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return new GodoBanditWarlord(this);
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}
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}
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class GodoBanditWarlordAttacksTriggeredAbility extends TriggeredAbilityImpl {
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public GodoBanditWarlordAttacksTriggeredAbility(Effect effect, boolean optional) {
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super(Zone.BATTLEFIELD, effect, optional);
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}
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public GodoBanditWarlordAttacksTriggeredAbility(final GodoBanditWarlordAttacksTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public void reset(Game game) {
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game.getState().setValue(CardUtil.getCardZoneString("amountAttacks", this.getSourceId(), game), 0);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.ATTACKER_DECLARED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getSourceId().equals(this.getSourceId()) ) {
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Integer amountAttacks = (Integer) game.getState().getValue(CardUtil.getCardZoneString("amountAttacks", this.getSourceId(), game));
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if (amountAttacks == null || amountAttacks < 1) {
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if (amountAttacks == null) {
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amountAttacks = 1;
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} else {
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++amountAttacks;
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}
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game.getState().setValue(CardUtil.getCardZoneString("amountAttacks", this.getSourceId(), game), amountAttacks);
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this} attacks for the first time each turn, " + super.getRule();
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}
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@Override
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public GodoBanditWarlordAttacksTriggeredAbility copy() {
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return new GodoBanditWarlordAttacksTriggeredAbility(this);
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}
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}
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