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gui: fixed possible game error with player timer on client side
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3 changed files with 21 additions and 11 deletions
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@ -43,8 +43,8 @@ public class GameView implements Serializable {
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private UUID myPlayerId = null; // null for watcher
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private final CardsView myHand = new CardsView();
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private PlayableObjectsList canPlayObjects;
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private Map<String, SimpleCardsView> opponentHands = new HashMap<>();
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private Map<String, SimpleCardsView> watchedHands = new HashMap<>();
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private final Map<String, SimpleCardsView> opponentHands = new HashMap<>();
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private final Map<String, SimpleCardsView> watchedHands = new HashMap<>();
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private final CardsView stack = new CardsView();
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private final List<ExileView> exiles = new ArrayList<>();
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private final List<RevealedView> revealed = new ArrayList<>();
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