From 0185b45e2dd0443a987f24371eb8f03e62bd3c72 Mon Sep 17 00:00:00 2001 From: drmDev Date: Tue, 12 Jul 2016 18:03:37 -0400 Subject: [PATCH] SacrificeAllTriggeredAbility zone detection fix. Battlefield, not all --- .../mage/abilities/common/SacrificeAllTriggeredAbility.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage/src/main/java/mage/abilities/common/SacrificeAllTriggeredAbility.java b/Mage/src/main/java/mage/abilities/common/SacrificeAllTriggeredAbility.java index 3a78659c580..1b5140f95f4 100644 --- a/Mage/src/main/java/mage/abilities/common/SacrificeAllTriggeredAbility.java +++ b/Mage/src/main/java/mage/abilities/common/SacrificeAllTriggeredAbility.java @@ -25,7 +25,7 @@ public class SacrificeAllTriggeredAbility extends TriggeredAbilityImpl { private final TargetController sacrificingPlayer; public SacrificeAllTriggeredAbility(Effect effect, FilterPermanent filter, TargetController sacrificingPlayer, boolean optional) { - super(Zone.ALL, effect, optional); + super(Zone.BATTLEFIELD, effect, optional); this.filter = filter; this.sacrificingPlayer = sacrificingPlayer; }