implement Orcish Conscripts, rework can't block alone ability

This commit is contained in:
Steven Knipe 2025-10-31 22:38:42 -07:00 committed by xenohedron
parent d785193b97
commit 00ff663c40
24 changed files with 289 additions and 186 deletions

View file

@ -88,16 +88,35 @@ public class CantAttackOrBlockAloneTest extends CardTestPlayerBase {
@Test
public void testCantBlockAlone2() {
addCard(Zone.BATTLEFIELD, playerA, "Mogg Flunkies");
addCard(Zone.BATTLEFIELD, playerA, "Llanowar Elves");
addCard(Zone.BATTLEFIELD, playerA, "Ember Beast");
addCard(Zone.BATTLEFIELD, playerB, "Elite Vanguard");
attack(2, playerB, "Elite Vanguard");
block(2, playerA, "Mogg Flunkies", "Elite Vanguard");
block(2, playerA, "Llanowar Elves", "Elite Vanguard");
block(2, playerA, "Ember Beast", "Elite Vanguard");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
}
/**
* Try to attack with three Orcish Conscripts (can't attack unless 2 others attack)
*/
@Test
public void testCanAttackWithThree() {
addCard(Zone.BATTLEFIELD, playerA, "Orcish Conscripts", 3); // 2/2
attack(1, playerA, "Orcish Conscripts");
attack(1, playerA, "Orcish Conscripts");
attack(1, playerA, "Orcish Conscripts");
setStopAt(1, PhaseStep.END_TURN);
setStrictChooseMode(true);
execute();
assertLife(playerB, 14);
}
}