[MKM] Implement Hustle // Bustle

This commit is contained in:
theelk801 2024-01-25 17:36:13 -05:00
parent 7b759a985f
commit 00fbce101c
2 changed files with 101 additions and 0 deletions

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@ -0,0 +1,100 @@
package mage.cards.h;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.combat.AttacksIfAbleTargetEffect;
import mage.abilities.effects.common.combat.BlocksIfAbleTargetEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardSetInfo;
import mage.cards.SplitCard;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SpellAbilityType;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.card.FaceDownPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class HustleBustle extends SplitCard {
public HustleBustle(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, new CardType[]{CardType.SORCERY}, "{U/R}", "{4}{R/G}{R/G}", SpellAbilityType.SPLIT);
// Target creature attacks or blocks this turn if able.
this.getLeftHalfCard().getSpellAbility().addEffect(new AttacksIfAbleTargetEffect(Duration.EndOfTurn)
.setText("target creature attacks"));
this.getLeftHalfCard().getSpellAbility().addEffect(new BlocksIfAbleTargetEffect(Duration.EndOfTurn)
.setText("or blocks this turn if able"));
this.getLeftHalfCard().getSpellAbility().addTarget(new TargetCreaturePermanent());
// Bustle
// {4}{R/G}{R/G}
// Sorcery
// Creatures you control get +2/+2 and gain trample until end of turn. You may turn a face-down creature you control face up.
this.getRightHalfCard().getSpellAbility().addEffect(new BoostControlledEffect(
2, 2, Duration.EndOfTurn
).setText("creatures you control get +2/+2"));
this.getRightHalfCard().getSpellAbility().addEffect(new GainAbilityControlledEffect(
TrampleAbility.getInstance(), Duration.EndOfTurn,
StaticFilters.FILTER_PERMANENT_CREATURE
).setText("and gain trample until end of turn"));
this.getRightHalfCard().getSpellAbility().addEffect(new HustleBustleEffect());
}
private HustleBustle(final HustleBustle card) {
super(card);
}
@Override
public HustleBustle copy() {
return new HustleBustle(this);
}
}
class HustleBustleEffect extends OneShotEffect {
private static final FilterPermanent filter
= new FilterControlledCreaturePermanent("face-down creature you control");
static {
filter.add(FaceDownPredicate.instance);
}
HustleBustleEffect() {
super(Outcome.Benefit);
staticText = "You may turn a face-down creature you control face up";
}
private HustleBustleEffect(final HustleBustleEffect effect) {
super(effect);
}
@Override
public HustleBustleEffect copy() {
return new HustleBustleEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
TargetPermanent target = new TargetPermanent(0, 1, filter, true);
player.choose(outcome, target, source, game);
Permanent permanent = game.getPermanent(target.getFirstTarget());
return permanent != null && permanent.turnFaceUp(source, game, source.getControllerId());
}
}

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@ -79,6 +79,7 @@ public final class MurdersAtKarlovManor extends ExpansionSet {
cards.add(new SetCardInfo("Homicide Investigator", 86, Rarity.RARE, mage.cards.h.HomicideInvestigator.class));
cards.add(new SetCardInfo("Hotshot Investigators", 60, Rarity.COMMON, mage.cards.h.HotshotInvestigators.class));
cards.add(new SetCardInfo("Hunted Bonebrute", 87, Rarity.RARE, mage.cards.h.HuntedBonebrute.class));
cards.add(new SetCardInfo("Hustle // Bustle", 249, Rarity.UNCOMMON, mage.cards.h.HustleBustle.class));
cards.add(new SetCardInfo("Inside Source", 19, Rarity.COMMON, mage.cards.i.InsideSource.class));
cards.add(new SetCardInfo("Insidious Roots", 208, Rarity.UNCOMMON, mage.cards.i.InsidiousRoots.class));
cards.add(new SetCardInfo("Island", 273, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));