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[FIN] Implement PuPu UFO
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Mage.Sets/src/mage/cards/p/PuPuUFO.java
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Mage.Sets/src/mage/cards/p/PuPuUFO.java
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package mage.cards.p;
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import mage.MageInt;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.common.PutCardFromHandOntoBattlefieldEffect;
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import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
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import mage.abilities.hint.Hint;
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import mage.abilities.hint.ValueHint;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledPermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class PuPuUFO extends CardImpl {
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private static final DynamicValue xValue
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= new PermanentsOnBattlefieldCount(new FilterControlledPermanent(SubType.TOWN));
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private static final Hint hint = new ValueHint("Towns you control", xValue);
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public PuPuUFO(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{2}");
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this.subtype.add(SubType.CONSTRUCT);
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this.subtype.add(SubType.ALIEN);
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this.power = new MageInt(0);
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this.toughness = new MageInt(4);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// {T}: You may put a land card from your hand onto the battlefield.
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this.addAbility(new SimpleActivatedAbility(
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new PutCardFromHandOntoBattlefieldEffect(StaticFilters.FILTER_CARD_LAND_A), new TapSourceCost()
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));
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// {3}: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
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this.addAbility(new SimpleActivatedAbility(
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new SetBasePowerToughnessSourceEffect(
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xValue, StaticValue.get(0), Duration.EndOfTurn, "until end of turn, " +
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"this creature's base power becomes equal to the number of Towns you control"
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), new GenericManaCost(3)
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).addHint(hint));
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}
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private PuPuUFO(final PuPuUFO card) {
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super(card);
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}
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@Override
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public PuPuUFO copy() {
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return new PuPuUFO(this);
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}
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}
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@ -195,6 +195,7 @@ public final class FinalFantasy extends ExpansionSet {
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cards.add(new SetCardInfo("Plains", 295, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 295, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 296, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 296, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 572, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Plains", 572, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("PuPu UFO", 266, Rarity.UNCOMMON, mage.cards.p.PuPuUFO.class));
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cards.add(new SetCardInfo("Rabanastre, Royal City", 287, Rarity.COMMON, mage.cards.r.RabanastreRoyalCity.class));
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cards.add(new SetCardInfo("Rabanastre, Royal City", 287, Rarity.COMMON, mage.cards.r.RabanastreRoyalCity.class));
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cards.add(new SetCardInfo("Ragnarok, Divine Deliverance", "381b", Rarity.UNCOMMON, mage.cards.r.RagnarokDivineDeliverance.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Ragnarok, Divine Deliverance", "381b", Rarity.UNCOMMON, mage.cards.r.RagnarokDivineDeliverance.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Ragnarok, Divine Deliverance", "446b", Rarity.UNCOMMON, mage.cards.r.RagnarokDivineDeliverance.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Ragnarok, Divine Deliverance", "446b", Rarity.UNCOMMON, mage.cards.r.RagnarokDivineDeliverance.class, NON_FULL_USE_VARIOUS));
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@ -57761,6 +57761,7 @@ Yuna, Hope of Spira|Final Fantasy|250|M|{3}{G}{W}|Legendary Creature - Human Cle
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Zidane, Tantalus Thief|Final Fantasy|251|U|{3}{R}{W}|Legendary Creature - Human Mutant Scout|3|3|When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains lifelink and haste until end of turn.$Whenever an opponent gains control of a permanent you control, create a Treasure token.|
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Zidane, Tantalus Thief|Final Fantasy|251|U|{3}{R}{W}|Legendary Creature - Human Mutant Scout|3|3|When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains lifelink and haste until end of turn.$Whenever an opponent gains control of a permanent you control, create a Treasure token.|
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Buster Sword|Final Fantasy|255|M|{3}|Artifact - Equipment|||Equipped creature gets +3/+2.$Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.$Equip {2}|
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Buster Sword|Final Fantasy|255|M|{3}|Artifact - Equipment|||Equipped creature gets +3/+2.$Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.$Equip {2}|
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Instant Ramen|Final Fantasy|259|C|{2}|Artifact - Food|||Flash$When this artifact enters, draw a card.${2}, {T}, Sacrifice this artifact: You gain 3 life.|
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Instant Ramen|Final Fantasy|259|C|{2}|Artifact - Food|||Flash$When this artifact enters, draw a card.${2}, {T}, Sacrifice this artifact: You gain 3 life.|
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PuPu UFO|Final Fantasy|266|U|{2}|Artifact Creature - Construct Alien|0|4|Flying${T}: You may put a land card from your hand onto the battlefield.${3}: Until end of turn, this creature's base power becomes equal to the number of Towns you control.|
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Adventurer's Inn|Final Fantasy|271|C||Land - Town|||When this land enters, you gain 2 life.${T}: Add {C}.|
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Adventurer's Inn|Final Fantasy|271|C||Land - Town|||When this land enters, you gain 2 life.${T}: Add {C}.|
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Capital City|Final Fantasy|274|U||Land - Town|||{T}: Add {C}.${1}, {T}: Add one mana of any color.$Cycling {2}|
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Capital City|Final Fantasy|274|U||Land - Town|||{T}: Add {C}.${1}, {T}: Add one mana of any color.$Cycling {2}|
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Ishgard, the Holy See|Final Fantasy|283|R|{3}{W}{W}|Land - Town|||This land enters tapped.${T}: Add {W}.|
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Ishgard, the Holy See|Final Fantasy|283|R|{3}{W}{W}|Land - Town|||This land enters tapped.${T}: Add {W}.|
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