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refactor: improved Manifest effects to use shared code, added docs, todos and tests for all simple usages (part of #11873)
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6 changed files with 208 additions and 146 deletions
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@ -1,4 +1,3 @@
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package mage.abilities.effects.keyword;
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import mage.MageObjectReference;
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@ -22,7 +21,36 @@ import mage.util.CardUtil;
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import java.util.Set;
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/**
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* @author LevelX2
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* Manifest
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* <p>
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* 701.34a
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* To manifest a card, turn it face down. It becomes a 2/2 face-down creature card with no text, no name, no subtypes,
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* and no mana cost. Put that card onto the battlefield face down. That permanent is a manifested permanent for as
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* long as it remains face down. The effect defining its characteristics works while the card is face down and ends
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* when it’s turned face up.
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* <p>
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* 701.34b
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* Any time you have priority, you may turn a manifested permanent you control face up. This is a special action
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* that doesn’t use the stack (see rule 116.2b). To do this, show all players that the card representing that
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* permanent is a creature card and what that card’s mana cost is, pay that cost, then turn the permanent face up.
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* The effect defining its characteristics while it was face down ends, and it regains its normal characteristics.
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* (If the card representing that permanent isn’t a creature card or it doesn’t have a mana cost, it can’t be turned
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* face up this way.)
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* <p>
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* 701.34c TODO: need support it
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* If a card with morph is manifested, its controller may turn that card face up using either the procedure
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* described in rule 702.37e to turn a face-down permanent with morph face up or the procedure described above
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* to turn a manifested permanent face up.
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* <p>
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* 701.34d TODO: need support it
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* If a card with disguise is manifested, its controller may turn that card face up using either the procedure
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* described in rule 702.168d to turn a face-down permanent with disguise face up or the procedure described
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* above to turn a manifested permanent face up.
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* <p>
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* 701.34e TODO: need support it
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* If an effect instructs a player to manifest multiple cards from their library, those cards are manifested one at a time.
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*
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* @author LevelX2, JayDi85
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*/
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public class ManifestEffect extends OneShotEffect {
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@ -58,33 +86,58 @@ public class ManifestEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Ability newSource = source.copy();
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newSource.setWorksFaceDown(true);
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int value = amount.calculate(game, source, this);
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Set<Card> cards = controller.getLibrary().getTopCards(game, value);
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for (Card card : cards) {
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ManaCosts manaCosts = null;
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if (card.isCreature(game)) {
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manaCosts = card.getSpellAbility() != null ? card.getSpellAbility().getManaCosts() : null;
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if (manaCosts == null) {
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manaCosts = new ManaCostsImpl<>("{0}");
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}
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}
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MageObjectReference objectReference = new MageObjectReference(card.getId(), card.getZoneChangeCounter(game) + 1, game);
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game.addEffect(new BecomesFaceDownCreatureEffect(manaCosts, objectReference, Duration.Custom, FaceDownType.MANIFESTED), newSource);
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}
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controller.moveCards(cards, Zone.BATTLEFIELD, source, game, false, true, false, null);
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for (Card card : cards) {
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null) {
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permanent.setManifested(true);
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}
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}
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return true;
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if (controller == null) {
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return false;
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}
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return false;
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int manifestAmount = amount.calculate(game, source, this);
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return doManifestCards(game, source, controller, controller.getLibrary().getTopCards(game, manifestAmount));
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}
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public static boolean doManifestCards(Game game, Ability source, Player manifestPlayer, Set<Card> cardsToManifest) {
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if (cardsToManifest.isEmpty()) {
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return false;
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}
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// prepare source ability
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// TODO: looks buggy, must not change source ability!
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// TODO: looks buggy, if target player manifested then source's controllerId will be wrong (not who manifested)
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// so BecomesFaceDownCreatureEffect will see wrong source.controllerId
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// (possible bugs: keep manifested after player leave/lose?)
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Ability newSource = source.copy();
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newSource.setWorksFaceDown(true);
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// prepare face down effect for battlefield permanents
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// TODO: need research - why it add effect before move?!
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for (Card card : cardsToManifest) {
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// search mana cost for a face up ability (look at face side of the double side card)
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ManaCosts manaCosts = null;
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if (card.isCreature(game)) {
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manaCosts = card.getSpellAbility() != null ? card.getSpellAbility().getManaCosts() : null;
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if (manaCosts == null) {
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manaCosts = new ManaCostsImpl<>("{0}");
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}
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}
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// zcc + 1 for use case with Rally the Ancestors (see related test)
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MageObjectReference objectReference = new MageObjectReference(card.getId(), card.getZoneChangeCounter(game) + 1, game);
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game.addEffect(new BecomesFaceDownCreatureEffect(manaCosts, objectReference, Duration.Custom, FaceDownType.MANIFESTED), newSource);
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}
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// move cards to battlefield as face down
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// TODO: possible buggy for multiple cards, see rule 701.34e - it require manifest one by one (card to check: Omarthis, Ghostfire Initiate)
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manifestPlayer.moveCards(cardsToManifest, Zone.BATTLEFIELD, source, game, false, true, false, null);
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for (Card card : cardsToManifest) {
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null) {
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// TODO: why it set manifested here (face down effect doesn't work?!)
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// TODO: add test with battlefield trigger/watcher (must not see normal card, must not see face down status without manifest)
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permanent.setManifested(true);
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} else {
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// TODO: looks buggy, card can't be moved to battlefield, but face down effect already active
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}
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}
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return true;
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}
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private String setText() {
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@ -1,24 +1,12 @@
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package mage.abilities.effects.keyword;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BecomesFaceDownCreatureEffect;
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import mage.abilities.effects.common.continuous.BecomesFaceDownCreatureEffect.FaceDownType;
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import mage.cards.Card;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.Set;
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/**
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* @author LevelX2
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*/
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@ -48,31 +36,11 @@ public class ManifestTargetPlayerEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (targetPlayer != null) {
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Ability newSource = source.copy();
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newSource.setWorksFaceDown(true);
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Set<Card> cards = targetPlayer.getLibrary().getTopCards(game, amount);
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for (Card card : cards) {
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ManaCosts manaCosts = null;
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if (card.isCreature(game)) {
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manaCosts = card.getSpellAbility() != null ? card.getSpellAbility().getManaCosts() : null;
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if (manaCosts == null) {
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manaCosts = new ManaCostsImpl<>("{0}");
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}
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}
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MageObjectReference objectReference = new MageObjectReference(card.getId(), card.getZoneChangeCounter(game) + 1, game);
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game.addEffect(new BecomesFaceDownCreatureEffect(manaCosts, objectReference, Duration.Custom, FaceDownType.MANIFESTED), newSource);
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}
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targetPlayer.moveCards(cards, Zone.BATTLEFIELD, source, game, false, true, false, null);
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for (Card card : cards) {
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Permanent permanent = game.getPermanent(card.getId());
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if (permanent != null) {
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permanent.setManifested(true);
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}
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}
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return true;
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if (targetPlayer == null) {
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return false;
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}
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return false;
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return ManifestEffect.doManifestCards(game, source, targetPlayer, targetPlayer.getLibrary().getTopCards(game, amount));
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}
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private String setText() {
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@ -791,14 +791,12 @@ public class Spell extends StackObjectImpl implements Card {
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@Override
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public boolean turnFaceUp(Ability source, Game game, UUID playerId) {
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setFaceDown(false, game);
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return true;
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throw new IllegalStateException("Spells un-support turn face up commands");
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}
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@Override
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public boolean turnFaceDown(Ability source, Game game, UUID playerId) {
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setFaceDown(true, game);
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return true;
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throw new IllegalStateException("Spells un-support turn face up commands");
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}
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@Override
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