Implemented Bosium Strip (untested) (#5785)

* Implemented Bosium Strip

* Implemented Bosium Strip

* Updated Bosium Strip
This commit is contained in:
L_J 2019-05-08 15:55:19 +02:00 committed by Jeff Wadsworth
parent d1e24581b7
commit 00a1dcb573
2 changed files with 143 additions and 0 deletions

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@ -0,0 +1,142 @@
package mage.cards.b;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.FlashbackAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AsThoughEffectType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
import mage.watchers.common.CastFromGraveyardWatcher;
/**
*
* @author spjspj & L_J
*/
public final class BosiumStrip extends CardImpl {
public BosiumStrip(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
// {3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BosiumStripCastFromGraveyardEffect(), new ManaCostsImpl("{3}"));
ability.addCost(new TapSourceCost());
ability.addEffect(new BosiumStripReplacementEffect());
this.addAbility(ability, new CastFromGraveyardWatcher());
}
public BosiumStrip(final BosiumStrip card) {
super(card);
}
@Override
public BosiumStrip copy() {
return new BosiumStrip(this);
}
}
class BosiumStripCastFromGraveyardEffect extends AsThoughEffectImpl {
BosiumStripCastFromGraveyardEffect() {
super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
staticText = "Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card";
}
BosiumStripCastFromGraveyardEffect(final BosiumStripCastFromGraveyardEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public BosiumStripCastFromGraveyardEffect copy() {
return new BosiumStripCastFromGraveyardEffect(this);
}
@Override
public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
if (!(source instanceof FlashbackAbility)
&& affectedControllerId.equals(source.getControllerId())) {
Player player = game.getPlayer(affectedControllerId);
Card card = game.getCard(objectId);
if (card != null
&& player != null
&& card.equals(player.getGraveyard().getTopCard(game))
&& StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY.match(card, game)
&& game.getState().getZone(objectId) == Zone.GRAVEYARD) {
game.getState().setValue("BosiumStrip", card);
return true;
}
}
return false;
}
}
class BosiumStripReplacementEffect extends ReplacementEffectImpl {
BosiumStripReplacementEffect() {
super(Duration.EndOfTurn, Outcome.Exile);
staticText = "If a card cast this way would be put into a graveyard this turn, exile it instead";
}
BosiumStripReplacementEffect(final BosiumStripReplacementEffect effect) {
super(effect);
}
@Override
public BosiumStripReplacementEffect copy() {
return new BosiumStripReplacementEffect(this);
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Card card = (Card) game.getState().getValue("BosiumStrip");
if (card != null) {
controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.STACK, true);
return true;
}
}
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getToZone() == Zone.GRAVEYARD) {
Card card = game.getCard(event.getSourceId());
if (card != null
&& StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY.match(card, game)) {
CastFromGraveyardWatcher watcher = game.getState().getWatcher(CastFromGraveyardWatcher.class);
return watcher != null
&& watcher.spellWasCastFromGraveyard(event.getTargetId(),
game.getState().getZoneChangeCounter(event.getTargetId()));
}
}
return false;
}
}

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@ -55,6 +55,7 @@ public final class Weatherlight extends ExpansionSet {
cards.add(new SetCardInfo("Bogardan Firefiend", 91, Rarity.COMMON, mage.cards.b.BogardanFirefiend.class));
cards.add(new SetCardInfo("Boiling Blood", 92, Rarity.COMMON, mage.cards.b.BoilingBlood.class));
cards.add(new SetCardInfo("Bone Dancer", 62, Rarity.RARE, mage.cards.b.BoneDancer.class));
cards.add(new SetCardInfo("Bosium Strip", 147, Rarity.RARE, mage.cards.b.BosiumStrip.class));
cards.add(new SetCardInfo("Briar Shield", 121, Rarity.COMMON, mage.cards.b.BriarShield.class));
cards.add(new SetCardInfo("Bubble Matrix", 146, Rarity.RARE, mage.cards.b.BubbleMatrix.class));
cards.add(new SetCardInfo("Buried Alive", 63, Rarity.UNCOMMON, mage.cards.b.BuriedAlive.class));