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Implemented Bosium Strip (untested) (#5785)
* Implemented Bosium Strip * Implemented Bosium Strip * Updated Bosium Strip
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Mage.Sets/src/mage/cards/b/BosiumStrip.java
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Mage.Sets/src/mage/cards/b/BosiumStrip.java
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package mage.cards.b;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AsThoughEffectType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.watchers.common.CastFromGraveyardWatcher;
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/**
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*
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* @author spjspj & L_J
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*/
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public final class BosiumStrip extends CardImpl {
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public BosiumStrip(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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// {3}, {T}: Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BosiumStripCastFromGraveyardEffect(), new ManaCostsImpl("{3}"));
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ability.addCost(new TapSourceCost());
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ability.addEffect(new BosiumStripReplacementEffect());
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this.addAbility(ability, new CastFromGraveyardWatcher());
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}
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public BosiumStrip(final BosiumStrip card) {
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super(card);
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}
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@Override
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public BosiumStrip copy() {
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return new BosiumStrip(this);
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}
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}
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class BosiumStripCastFromGraveyardEffect extends AsThoughEffectImpl {
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BosiumStripCastFromGraveyardEffect() {
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super(AsThoughEffectType.PLAY_FROM_NOT_OWN_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
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staticText = "Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card";
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}
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BosiumStripCastFromGraveyardEffect(final BosiumStripCastFromGraveyardEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public BosiumStripCastFromGraveyardEffect copy() {
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return new BosiumStripCastFromGraveyardEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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if (!(source instanceof FlashbackAbility)
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&& affectedControllerId.equals(source.getControllerId())) {
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Player player = game.getPlayer(affectedControllerId);
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Card card = game.getCard(objectId);
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if (card != null
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&& player != null
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&& card.equals(player.getGraveyard().getTopCard(game))
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&& StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY.match(card, game)
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&& game.getState().getZone(objectId) == Zone.GRAVEYARD) {
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game.getState().setValue("BosiumStrip", card);
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return true;
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}
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}
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return false;
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}
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}
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class BosiumStripReplacementEffect extends ReplacementEffectImpl {
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BosiumStripReplacementEffect() {
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super(Duration.EndOfTurn, Outcome.Exile);
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staticText = "If a card cast this way would be put into a graveyard this turn, exile it instead";
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}
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BosiumStripReplacementEffect(final BosiumStripReplacementEffect effect) {
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super(effect);
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}
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@Override
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public BosiumStripReplacementEffect copy() {
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return new BosiumStripReplacementEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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Card card = (Card) game.getState().getValue("BosiumStrip");
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if (card != null) {
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controller.moveCardToExileWithInfo(card, null, "", source.getSourceId(), game, Zone.STACK, true);
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getToZone() == Zone.GRAVEYARD) {
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Card card = game.getCard(event.getSourceId());
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if (card != null
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&& StaticFilters.FILTER_CARD_INSTANT_OR_SORCERY.match(card, game)) {
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CastFromGraveyardWatcher watcher = game.getState().getWatcher(CastFromGraveyardWatcher.class);
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return watcher != null
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&& watcher.spellWasCastFromGraveyard(event.getTargetId(),
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game.getState().getZoneChangeCounter(event.getTargetId()));
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}
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}
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return false;
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}
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}
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@ -55,6 +55,7 @@ public final class Weatherlight extends ExpansionSet {
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cards.add(new SetCardInfo("Bogardan Firefiend", 91, Rarity.COMMON, mage.cards.b.BogardanFirefiend.class));
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cards.add(new SetCardInfo("Bogardan Firefiend", 91, Rarity.COMMON, mage.cards.b.BogardanFirefiend.class));
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cards.add(new SetCardInfo("Boiling Blood", 92, Rarity.COMMON, mage.cards.b.BoilingBlood.class));
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cards.add(new SetCardInfo("Boiling Blood", 92, Rarity.COMMON, mage.cards.b.BoilingBlood.class));
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cards.add(new SetCardInfo("Bone Dancer", 62, Rarity.RARE, mage.cards.b.BoneDancer.class));
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cards.add(new SetCardInfo("Bone Dancer", 62, Rarity.RARE, mage.cards.b.BoneDancer.class));
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cards.add(new SetCardInfo("Bosium Strip", 147, Rarity.RARE, mage.cards.b.BosiumStrip.class));
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cards.add(new SetCardInfo("Briar Shield", 121, Rarity.COMMON, mage.cards.b.BriarShield.class));
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cards.add(new SetCardInfo("Briar Shield", 121, Rarity.COMMON, mage.cards.b.BriarShield.class));
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cards.add(new SetCardInfo("Bubble Matrix", 146, Rarity.RARE, mage.cards.b.BubbleMatrix.class));
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cards.add(new SetCardInfo("Bubble Matrix", 146, Rarity.RARE, mage.cards.b.BubbleMatrix.class));
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cards.add(new SetCardInfo("Buried Alive", 63, Rarity.UNCOMMON, mage.cards.b.BuriedAlive.class));
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cards.add(new SetCardInfo("Buried Alive", 63, Rarity.UNCOMMON, mage.cards.b.BuriedAlive.class));
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