mirror of
https://github.com/mumble-voip/grumble.git
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102 lines
2.4 KiB
Go
102 lines
2.4 KiB
Go
// Copyright (c) 2011 The Grumble Authors
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// The use of this source code is goverened by a BSD-style
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// license that can be found in the LICENSE-file.
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package serverconf
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import (
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"strconv"
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"sync"
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)
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var defaultCfg = map[string]string{
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"MaxBandwidth": "72000",
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"MaxUsers": "1000",
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"MaxUsersPerChannel": "0",
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"MaxTextMessageLength": "5000",
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"MaxImageMessageLength": "131072",
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"AllowHTML": "true",
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"DefaultChannel": "0",
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"RememberChannel": "true",
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"WelcomeText": "Welcome to this server running <b>Grumble</b>.",
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"SendVersion": "true",
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}
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type Config struct {
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cfgMap map[string]string
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mutex sync.RWMutex
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}
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// Create a new Config using cfgMap as the intial internal config map.
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// If cfgMap is nil, ConfigWithMap will create a new config map.
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func New(cfgMap map[string]string) *Config {
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if cfgMap == nil {
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cfgMap = make(map[string]string)
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}
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return &Config{cfgMap: cfgMap}
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}
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// Get a copy of the Config's internal config map
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func (cfg *Config) GetAll() (all map[string]string) {
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cfg.mutex.RLock()
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defer cfg.mutex.RUnlock()
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all = make(map[string]string)
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for k, v := range cfg.cfgMap {
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all[k] = v
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}
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return
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}
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// Set a new value for a config key
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func (cfg *Config) Set(key string, value string) {
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cfg.mutex.Lock()
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defer cfg.mutex.Unlock()
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cfg.cfgMap[key] = value
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}
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// Reset the value of a config key
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func (cfg *Config) Reset(key string) {
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cfg.mutex.Lock()
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defer cfg.mutex.Unlock()
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delete(cfg.cfgMap, key)
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}
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// Get the value of a specific config key encoded as a string
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func (cfg *Config) StringValue(key string) (value string) {
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cfg.mutex.RLock()
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defer cfg.mutex.RUnlock()
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value, exists := cfg.cfgMap[key]
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if exists {
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return value
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}
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value, exists = defaultCfg[key]
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if exists {
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return value
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}
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return ""
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}
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// Get the value of a speific config key as an int
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func (cfg *Config) IntValue(key string) (intval int) {
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str := cfg.StringValue(key)
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intval, _ = strconv.Atoi(str)
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return
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}
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// Get the value of a specific config key as a uint32
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func (cfg *Config) Uint32Value(key string) (uint32val uint32) {
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str := cfg.StringValue(key)
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uintval, _ := strconv.ParseUint(str, 10, 0)
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return uint32(uintval)
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}
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// Get the value fo a sepcific config key as a bool
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func (cfg *Config) BoolValue(key string) (boolval bool) {
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str := cfg.StringValue(key)
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boolval, _ = strconv.ParseBool(str)
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return
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}
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