mirror of
https://github.com/mumble-voip/grumble.git
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331 lines
7.7 KiB
Go
331 lines
7.7 KiB
Go
// Copyright (c) 2011 The Grumble Authors
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// The use of this source code is goverened by a BSD-style
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// license that can be found in the LICENSE-file.
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// This package implements a simple disk-persisted content-addressed
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// blobstore.
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package blobstore
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import (
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"crypto/sha1"
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"encoding/hex"
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"errors"
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"io/ioutil"
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"os"
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"path/filepath"
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"sync"
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"syscall"
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)
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type BlobStore struct {
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dir string
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lockfn string
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}
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const (
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win32AlreadyExists = 183
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)
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var (
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ErrLocked = errors.New("lockfile acquired by another process")
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ErrLockAcquirement = errors.New("unable to acquire lockfile")
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ErrBadFile = errors.New("a bad file exists in the blobstore directory. unable to create container directores.")
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ErrNoSuchKey = errors.New("no such key")
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ErrInvalidKey = errors.New("invalid key")
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)
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var (
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defaultStore *BlobStore
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defaultMutex sync.Mutex
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)
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// Open an existing, or create a new BlobStore at path.
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// Path must point to a directory, and must already exist.
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// See NewBlobStore for more information.
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func Open(path string) (err error) {
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defaultMutex.Lock()
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defer defaultMutex.Unlock()
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if defaultStore != nil {
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panic("Default BlobStore already open")
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}
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defaultStore, err = NewBlobStore(path)
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return
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}
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// Close the open default BlobStore. This removes the lockfile allowing
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// other processes to open the BlobStore.
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func Close() (err error) {
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if defaultStore == nil {
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panic("DefaultStore not open")
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}
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err = defaultStore.Close()
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if err != nil {
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return
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}
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defaultStore = nil
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return
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}
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// Lookup a blob by its key and return a buffer containing the contents
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// of the blob.
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func Get(key string) (buf []byte, err error) {
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return defaultStore.Get(key)
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}
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// Store a blob. If the blob was successfully stored, the returned key
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// can be used to retrieve the buf from the BlobStore.
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func Put(buf []byte) (key string, err error) {
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return defaultStore.Put(buf)
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}
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// Open an existing, or create a new BlobStore residing at path.
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// Path must point to a directory, and must already exist.
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func NewBlobStore(path string) (bs *BlobStore, err error) {
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// Does the directory exist?
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dir, err := os.Open(path)
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if err != nil {
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return
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}
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dir.Close()
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// Try to acquire an exclusive lock on the blobstore.
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lockfn := filepath.Join(path, "lock")
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err = AcquireLockFile(lockfn)
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if err != nil {
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return nil, err
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}
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// Make sure to remove the lockfile if we return with an error.
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// It would be impossible for users to remove it (they wouldn't
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// know the filename.)
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defer func() {
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if err != nil {
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ReleaseLockFile(lockfn)
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}
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}()
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dirStructureExists := true
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// Check whether a 'blobstore' file exists in the directory.
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// The existence of the file signals that the directory already
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// has the correct hierarchy structure.
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bsf, err := os.Open(filepath.Join(path, "blobstore"))
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if err != nil {
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if e, ok := err.(*os.PathError); ok {
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if e.Err == os.ENOENT {
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dirStructureExists = false
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}
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}
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} else {
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bsf.Close()
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}
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if !dirStructureExists {
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for i := 0; i < 256; i++ {
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outer := filepath.Join(path, hex.EncodeToString([]byte{byte(i)}))
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err = os.Mkdir(outer, 0700)
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if e, ok := err.(*os.PathError); ok {
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if isExistError(e) {
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// The file alread exists. Stat it to check whether it is indeed
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// a directory.
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fi, err := os.Stat(outer)
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if err != nil {
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return nil, err
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}
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if !fi.IsDir() {
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return nil, ErrBadFile
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}
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} else if e.Err == os.ENOTDIR {
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return nil, ErrBadFile
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}
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} else if err != nil {
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return nil, err
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}
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for j := 0; j < 256; j++ {
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inner := filepath.Join(outer, hex.EncodeToString([]byte{byte(j)}))
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err = os.Mkdir(inner, 0700)
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if e, ok := err.(*os.PathError); ok {
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if isExistError(e) {
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// The file alread exists. Stat it to check whether it is indeed
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// a directory.
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fi, err := os.Stat(inner)
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if err != nil {
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return nil, err
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}
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if !fi.IsDir() {
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return nil, ErrBadFile
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}
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} else if e.Err == os.ENOTDIR {
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return nil, ErrBadFile
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}
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} else if err != nil {
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return nil, err
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}
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}
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}
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// Add a blobstore file to signal that a correct directory
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// structure exists for this blobstore.
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bsf, err = os.Create(filepath.Join(path, "blobstore"))
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if err != nil {
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return nil, err
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}
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bsf.Close()
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}
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bs = &BlobStore{
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dir: path,
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lockfn: lockfn,
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}
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return bs, nil
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}
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// Close an open BlobStore. This removes the lockfile allowing
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// other processes to open the BlobStore.
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func (bs *BlobStore) Close() (err error) {
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return os.Remove(bs.lockfn)
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}
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// Checks that a given key is a valid key for the BlobStore.
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// If it is, it returns the three components that make up the on-disk path
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// the given key can be found or should be stored at.
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func getKeyComponents(key string) (dir1, dir2, fn string, err error) {
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// SHA1 digests are 40 bytes long when hex-encoded
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if len(key) != 40 {
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err = ErrInvalidKey
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return
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}
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// Check whether the string is valid hex-encoding.
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_, err = hex.DecodeString(key)
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if err != nil {
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err = ErrInvalidKey
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return
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}
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return key[0:2], key[2:4], key[4:], nil
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}
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// Lookup the path hat a key would have on disk.
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// Returns an error if the key is not a valid BlobStore key.
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func (bs *BlobStore) pathForKey(key string) (fn string, err error) {
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dir1, dir2, rest, err := getKeyComponents(key)
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if err != nil {
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return
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}
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fn = filepath.Join(bs.dir, dir1, dir2, rest)
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return
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}
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// Lookup a blob by its key and return a buffer containing the contents
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// of the blob.
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func (bs *BlobStore) Get(key string) (buf []byte, err error) {
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fn, err := bs.pathForKey(key)
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if err != nil {
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return
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}
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file, err := os.Open(fn)
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if e, ok := err.(*os.PathError); ok && (e.Err == os.ENOENT || e.Err == os.ENOTDIR) {
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err = ErrNoSuchKey
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return
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} else if err != nil {
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return
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}
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br, err := newBlobReader(file, key)
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if err != nil {
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file.Close()
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return
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}
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defer br.Close()
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buf, err = ioutil.ReadAll(br)
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if err != nil {
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return
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}
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return
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}
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// Store a blob. If the blob was successfully stored, the returned key
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// can be used to retrieve the buf from the BlobStore.
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func (bs *BlobStore) Put(buf []byte) (key string, err error) {
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// Calculate the key for the blob. We can't really delay it more than this,
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// since we need to know the key for the blob to check whether it's already on
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// disk.
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h := sha1.New()
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h.Write(buf)
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key = hex.EncodeToString(h.Sum(nil))
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// Get the components that make up the on-disk
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// path for the blob.
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dir1, dir2, rest, err := getKeyComponents(key)
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if err != nil {
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return
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}
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blobpath := filepath.Join(bs.dir, dir1, dir2, rest)
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blobdir := filepath.Join(bs.dir, dir1, dir2)
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// Check if the blob already exists.
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file, err := os.Open(blobpath)
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if err == nil {
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// File exists. Job's done.
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file.Close()
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return
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} else {
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if e, ok := err.(*os.PathError); ok && (e.Err == os.ENOENT || e.Err == os.ENOTDIR) {
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// No such file exists on disk. Ready to rock!
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} else {
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return
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}
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}
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// Create a temporary file to write to. Once we're done, we
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// can atomically rename the file to the correct key.
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file, err = ioutil.TempFile(blobdir, rest)
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if err != nil {
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return
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}
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tmpfn := file.Name()
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_, err = file.Write(buf)
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if err != nil {
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return
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}
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err = file.Sync()
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if err != nil {
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return "", err
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}
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err = file.Close()
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if err != nil {
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return "", err
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}
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err = os.Rename(tmpfn, blobpath)
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if err != nil {
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os.Remove(tmpfn)
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return
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}
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return key, nil
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}
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// Check whether an os.PathError is an EXIST error.
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// On Unix, it checks for EEXIST. On Windows, it checks for EEXIST
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// and Errno code 183 (ERROR_ALREADY_EXISTS)
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func isExistError(err *os.PathError) (exists bool) {
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if e, ok := err.Err.(syscall.Errno); ok && e == win32AlreadyExists {
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exists = true
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}
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if err.Err == os.EEXIST {
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exists = true
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}
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return
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}
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