mirror of
https://github.com/mumble-voip/grumble.git
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173 lines
4.3 KiB
Go
173 lines
4.3 KiB
Go
// Grumble - an implementation of Murmur in Go
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// Copyright (c) 2010 The Grumble Authors
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// The use of this source code is goverened by a BSD-style
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// license that can be found in the LICENSE-file.
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package main
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import (
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"log"
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"mumbleproto"
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"goprotobuf.googlecode.com/hg/proto"
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"net"
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"cryptstate"
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)
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// These are the different kinds of messages
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// that are defined for the Mumble protocol
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const (
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MessageVersion = iota
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MessageUDPTunnel
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MessageAuthenticate
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MessagePing
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MessageReject
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MessageServerSync
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MessageChannelRemove
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MessageChannelState
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MessageUserRemove
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MessageUserState
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MessageBanList
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MessageTextMessage
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MessagePermissionDenied
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MessageACL
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MessageQueryUsers
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MessageCryptSetup
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MessageContextActionAdd
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MessageContextAction
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MessageUserList
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MessageVoiceTarget
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MessagePermissionQuery
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MessageCodecVersion
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MessageUserStats
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MessageRequestBlob
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MessageServerConfig
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)
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const (
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UDPMessageVoiceCELTAlpha = iota
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UDPMessagePing
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UDPMessageVoiceSpeex
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UDPMessageVoiceCELTBeta
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)
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type Message struct {
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buf []byte
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// Kind denotes a message kind for TCP packets. This field
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// is ignored for UDP packets.
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kind uint16
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// For UDP datagrams one of these fiels have to be filled out.
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// If there is no connection established, address must be used.
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// If the datagram comes from an already-connected client, the
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// client field should point to that client.
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client *Client
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address net.Addr
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}
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func (server *Server) handleCryptSetup(client *Client, msg *Message) {
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cs := &mumbleproto.CryptSetup{}
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err := proto.Unmarshal(msg.buf, cs)
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if err != nil {
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client.Panic(err.String())
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return
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}
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// No client nonce. This means the client
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// is requesting that we re-sync our nonces.
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if len(cs.ClientNonce) == 0 {
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log.Printf("Requested crypt-nonce resync")
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cs.ClientNonce = make([]byte, cryptstate.AESBlockSize)
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if copy(cs.ClientNonce, client.crypt.EncryptIV[0:]) != cryptstate.AESBlockSize {
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return
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}
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client.sendProtoMessage(MessageCryptSetup, cs)
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} else {
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log.Printf("Received client nonce")
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if len(cs.ClientNonce) != cryptstate.AESBlockSize {
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return
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}
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client.crypt.Resync += 1
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if copy(client.crypt.DecryptIV[0:], cs.ClientNonce) != cryptstate.AESBlockSize {
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return
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}
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log.Printf("Crypt re-sync successful")
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}
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}
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func (server *Server) handlePingMessage(client *Client, msg *Message) {
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ping := &mumbleproto.Ping{}
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err := proto.Unmarshal(msg.buf, ping)
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if err != nil {
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client.Panic(err.String())
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return
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}
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// Phony response for ping messages. We don't keep stats
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// for this yet.
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client.sendProtoMessage(MessagePing, &mumbleproto.Ping{
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Timestamp: ping.Timestamp,
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Good: proto.Uint32(uint32(client.crypt.Good)),
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Late: proto.Uint32(uint32(client.crypt.Late)),
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Lost: proto.Uint32(uint32(client.crypt.Lost)),
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Resync: proto.Uint32(uint32(client.crypt.Resync)),
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})
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}
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func (server *Server) handleChannelAddMessage(client *Client, msg *Message) {
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}
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func (server *Server) handleChannelRemoveMessage(client *Client, msg *Message) {
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}
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func (server *Server) handleChannelStateMessage(client *Client, msg *Message) {
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}
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func (server *Server) handleUserRemoveMessage(client *Client, msg *Message) {
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}
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func (server *Server) handleUserStateMessage(client *Client, msg *Message) {
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}
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func (server *Server) handleBanListMessage(client *Client, msg *Message) {
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}
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func (server *Server) handleTextMessage(client *Client, msg *Message) {
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txtmsg := &mumbleproto.TextMessage{}
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err := proto.Unmarshal(msg.buf, txtmsg)
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if err != nil {
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client.Panic(err.String())
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return
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}
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users := []*Client{};
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for i := 0; i < len(txtmsg.Session); i++ {
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user := server.getClient(txtmsg.Session[i])
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users = append(users, user)
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}
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for _, user := range users {
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user.sendProtoMessage(MessageTextMessage, &mumbleproto.TextMessage{
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Actor: proto.Uint32(client.Session),
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Message: txtmsg.Message,
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})
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}
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}
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func (server *Server) handleAclMessage(client *Client, msg *Message) {
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}
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// User query
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func (server *Server) handleQueryUsers(client *Client, msg *Message) {
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}
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// User stats message. Shown in the Mumble client when a
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// user right clicks a user and selects 'User Information'.
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func (server *Server) handleUserStatsMessage(client *Client, msg *Message) {
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stats := &mumbleproto.UserStats{}
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err := proto.Unmarshal(msg.buf, stats)
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if err != nil {
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client.Panic(err.String())
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}
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}
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