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Use a RWMutex for server config locking instead of routing config gets and sets through Server#handler.
This commit is contained in:
parent
41f6af2334
commit
c785c45166
5 changed files with 62 additions and 61 deletions
42
server.go
42
server.go
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@ -58,14 +58,13 @@ type Server struct {
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udpsend chan *Message
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voicebroadcast chan *VoiceBroadcast
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freezeRequest chan *freezeRequest
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configRequest chan *configRequest
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// Signals to the server that a client has been successfully
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// authenticated.
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clientAuthenticated chan *Client
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// Server configuration
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cfg serverconf.Config
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cfg *serverconf.Config
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// Clients
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clients map[uint32]*Client
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@ -124,13 +123,6 @@ type freezeRequest struct {
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readCloser io.ReadCloser
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}
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type configRequest struct {
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done chan bool
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set bool
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key string
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value string
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}
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// Allocate a new Murmur instance
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func NewServer(id int64, addr string, port int) (s *Server, err os.Error) {
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s = new(Server)
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@ -140,7 +132,7 @@ func NewServer(id int64, addr string, port int) (s *Server, err os.Error) {
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s.port = port
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s.running = false
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s.cfg = make(map[string]string)
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s.cfg = serverconf.New(nil)
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s.sessions = make(map[uint32]bool)
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s.clients = make(map[uint32]*Client)
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@ -155,7 +147,6 @@ func NewServer(id int64, addr string, port int) (s *Server, err os.Error) {
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s.udpsend = make(chan *Message)
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s.voicebroadcast = make(chan *VoiceBroadcast)
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s.freezeRequest = make(chan *freezeRequest)
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s.configRequest = make(chan *configRequest)
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s.clientAuthenticated = make(chan *Client)
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s.Channels = make(map[int]*Channel)
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@ -394,10 +385,6 @@ func (server *Server) handler() {
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}
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go server.handleFreezeRequest(req, &fs)
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// Synchronzied config get/set
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case req := <-server.configRequest:
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server.handleConfigRequest(req)
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// Server registration update
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// Tick every hour + a minute offset based on the server id.
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case <-time.Tick((3600 + ((server.Id * 60) % 600)) * 1e9):
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@ -433,15 +420,6 @@ func (server *Server) handleFreezeRequest(freq *freezeRequest, fs *frozenServer)
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}
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}
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func (server *Server) handleConfigRequest(cfgReq *configRequest) {
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if cfgReq.set {
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server.cfg.Set(cfgReq.key, cfgReq.value)
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} else {
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cfgReq.value = server.cfg.StringValue(cfgReq.key)
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}
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cfgReq.done <- true
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}
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// Handle an Authenticate protobuf message. This is handled in a separate
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// goroutine to allow for remote authenticators that are slow to respond.
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//
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@ -1075,22 +1053,6 @@ func (s *Server) FreezeServer() io.ReadCloser {
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return fr.readCloser
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}
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// Set the value of a config key
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func (s *Server) SetConfig(key string, value string) {
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cfgReq := &configRequest{make(chan bool), true, key, value}
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s.configRequest <- cfgReq
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<-cfgReq.done
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return
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}
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// Get the value of a config key
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func (s *Server) GetConfig(key string) (value string) {
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cfgReq := &configRequest{make(chan bool), false, key, ""}
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s.configRequest <- cfgReq
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<-cfgReq.done
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return cfgReq.value
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}
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// Register a client on the server.
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func (s *Server) RegisterClient(client *Client) (uid uint32) {
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// Increment nextUserId only if registration succeeded.
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