Async authentication. Improved disconnect handling.

This commit is contained in:
Mikkel Krautz 2011-04-10 02:18:56 +02:00
parent be73cceb8b
commit 3014bf7e3d
2 changed files with 179 additions and 54 deletions

View file

@ -32,6 +32,7 @@ const (
StateServerSentVersion
StateClientSentVersion
StateClientAuthenticated
StateClientReady
StateClientDead
)
@ -46,6 +47,10 @@ type Server struct {
incoming chan *Message
udpsend chan *Message
voicebroadcast chan *VoiceBroadcast
usercheck chan *userCheck
// Signals to the server that a client has been successfully
// authenticated.
clientAuthenticated chan *Client
// Config-related
MaxUsers int
@ -80,6 +85,12 @@ type Server struct {
aclcache ACLCache
}
type userCheck struct {
done chan bool
UserId int
Addr string
}
// Allocate a new Murmur instance
func NewServer(id int64, addr string, port int) (s *Server, err os.Error) {
s = new(Server)
@ -99,6 +110,8 @@ func NewServer(id int64, addr string, port int) (s *Server, err os.Error) {
s.incoming = make(chan *Message)
s.udpsend = make(chan *Message)
s.voicebroadcast = make(chan *VoiceBroadcast)
s.usercheck = make(chan *userCheck)
s.clientAuthenticated = make(chan *Client)
s.MaxBandwidth = 300000
s.MaxUsers = 10
@ -169,6 +182,8 @@ func (server *Server) NewClient(conn net.Conn) (err os.Error) {
go client.receiver()
go client.udpreceiver()
client.doneSending = make(chan bool)
go client.sender()
return
@ -203,7 +218,7 @@ func (server *Server) RemoveClient(client *Client, kicked bool) {
// If the user was not kicked, broadcast a UserRemove message.
// If the user is disconnect via a kick, the UserRemove message has already been sent
// at this point.
if !kicked {
if !kicked && client.state > StateClientAuthenticated {
err := server.broadcastProtoMessage(MessageUserRemove, &mumbleproto.UserRemove{
Session: proto.Uint32(client.Session),
})
@ -269,11 +284,7 @@ func (server *Server) handler() {
// Control channel messages
case msg := <-server.incoming:
client := msg.client
if client.state == StateClientAuthenticated {
server.handleIncomingMessage(client, msg)
} else if client.state == StateClientSentVersion {
server.handleAuthenticate(client, msg)
}
server.handleIncomingMessage(client, msg)
// Voice broadcast
case vb := <-server.voicebroadcast:
log.Printf("VoiceBroadcast!")
@ -288,11 +299,34 @@ func (server *Server) handler() {
}
}
}
// Finish client authentication. Send post-authentication
// server info.
case client := <-server.clientAuthenticated:
server.finishAuthenticate(client)
// User checking
case checker := <-server.usercheck:
found := false
for _, client := range server.clients {
if client.UserId() == checker.UserId {
checker.Addr = client.tcpaddr.String()
checker.done <- true
found = true
break
}
}
if !found {
checker.done <- false
}
}
}
}
// Handle a Authenticate protobuf message.
// Handle an Authenticate protobuf message. This is handled in a separate
// goroutine to allow for remote authenticators that are slow to respond.
//
// Once a user has been authenticated, it will ping the server's handler
// routine, which will call the finishAuthenticate method on Server which
// will send the channel tree, user list, etc. to the client.
func (server *Server) handleAuthenticate(client *Client, msg *Message) {
// Is this message not an authenticate message? If not, discard it...
if msg.kind != MessageAuthenticate {
@ -309,7 +343,7 @@ func (server *Server) handleAuthenticate(client *Client, msg *Message) {
// Did we get a username?
if auth.Username == nil {
client.Panic("No username in auth message...")
client.RejectAuth("InvalidUsername", "Please specify a username to log in")
return
}
@ -318,7 +352,7 @@ func (server *Server) handleAuthenticate(client *Client, msg *Message) {
// Extract certhash
tlsconn, ok := client.conn.(*tls.Conn)
if !ok {
client.Panic("Type assertion failed")
client.Panic("Invalid connection")
return
}
state := tlsconn.ConnectionState()
@ -363,7 +397,20 @@ func (server *Server) handleAuthenticate(client *Client, msg *Message) {
// Found a user for this guy
if client.user != nil {
log.Printf("Client authenticated as %v", client.user.Name)
// Ask the server whether someone's already connecting using that user.
// This is a request to the Server's synchronous handler routine (the
// only routine that is guaranteed correct access to the internal client
// data).
checker := &userCheck{make(chan bool), int(client.user.Id), ""}
server.usercheck <- checker
foundUser := <-checker.done
if foundUser {
// todo(mkrautz): Murmur allows reconnects from same IP. That's pretty useful.
client.RejectAuth("UsernameInUse", "Someone else is already connected as this user")
return
} else {
log.Printf("Client authenticated as %v", client.user.Name)
}
}
}
@ -390,20 +437,28 @@ func (server *Server) handleAuthenticate(client *Client, msg *Message) {
client.Panic(err.String())
}
// Add the client to the connected list
server.session += 1
client.Session = server.session
server.clients[client.Session] = client
// Add codecs
client.codecs = auth.CeltVersions
if len(client.codecs) == 0 {
log.Printf("Client %i connected without CELT codecs.", client.Session)
}
client.state = StateClientAuthenticated
server.clientAuthenticated <- client
}
func (server *Server) finishAuthenticate(client *Client) {
// Add the client to the connected list
client.Session = server.session
server.clients[client.Session] = client
log.Printf("Assigned client session=%v", client.Session)
server.session += 1
// First, check whether we need to tell the other connected
// clients to switch to a codec so the new guy can actually speak.
server.updateCodecVersions()
client.sendChannelList()
client.state = StateClientAuthenticated
// Add the client to the host slice for its host address.
host := client.tcpaddr.IP.String()
@ -441,12 +496,12 @@ func (server *Server) handleAuthenticate(client *Client, msg *Message) {
perm.ClearCacheBit()
sync.Permissions = proto.Uint64(uint64(perm))
}
if err = client.sendProtoMessage(MessageServerSync, sync); err != nil {
if err := client.sendProtoMessage(MessageServerSync, sync); err != nil {
client.Panic(err.String())
return
}
err = client.sendProtoMessage(MessageServerConfig, &mumbleproto.ServerConfig{
err := client.sendProtoMessage(MessageServerConfig, &mumbleproto.ServerConfig{
AllowHtml: proto.Bool(true),
MessageLength: proto.Uint32(1000),
ImageMessageLength: proto.Uint32(1000),
@ -456,7 +511,8 @@ func (server *Server) handleAuthenticate(client *Client, msg *Message) {
return
}
client.state = StateClientAuthenticated
client.state = StateClientReady
client.clientReady <- true
}
func (server *Server) updateCodecVersions() {
@ -519,7 +575,7 @@ func (server *Server) updateCodecVersions() {
func (server *Server) sendUserList(client *Client) {
for _, user := range server.clients {
if user.state != StateClientAuthenticated {
if user.state != StateClientReady {
continue
}
if user == client {
@ -568,7 +624,7 @@ func (server *Server) broadcastProtoMessageWithPredicate(kind uint16, msg interf
if !clientcheck(client) {
continue
}
if client.state != StateClientAuthenticated {
if client.state < StateClientAuthenticated {
continue
}
err := client.sendProtoMessage(kind, msg)