Another massive refactor to support mutliple connections per nick.

This commit is contained in:
Jeremy Latt 2012-12-15 14:34:20 -08:00
parent 559445d9a8
commit f2aedbaffd
11 changed files with 636 additions and 443 deletions

View file

@ -1,39 +1,46 @@
package irc
import (
"code.google.com/p/go.crypto/bcrypt"
"log"
"net"
"time"
)
type ClientNameMap map[string]*Client
type ChannelNameMap map[string]*Channel
type UserNameMap map[string]*User
type Server struct {
hostname string
ctime time.Time
name string
recv chan<- Message
password string
nicks map[string]*Client
channels map[string]*Channel
commands chan<- Command
password []byte
users UserNameMap
channels ChannelNameMap
}
func NewServer(name string) *Server {
recv := make(chan Message)
commands := make(chan Command)
server := &Server{
ctime: time.Now(),
name: name,
recv: recv,
nicks: make(map[string]*Client),
channels: make(map[string]*Channel),
commands: commands,
users: make(UserNameMap),
channels: make(ChannelNameMap),
}
go func() {
for m := range recv {
m.Client().atime = time.Now()
m.Handle(server, m.Client())
}
}()
go server.receiveCommands(commands)
return server
}
func (server *Server) receiveCommands(commands <-chan Command) {
for command := range commands {
command.Client().atime = time.Now()
command.Handle(server)
}
}
func (s *Server) Listen(addr string) {
listener, err := net.Listen("tcp", addr)
if err != nil {
@ -50,7 +57,7 @@ func (s *Server) Listen(addr string) {
continue
}
log.Print("Server.Listen: accepted ", conn.RemoteAddr())
go NewClient(s, conn)
NewClient(s, conn)
}
}
@ -66,84 +73,220 @@ func (s *Server) GetOrMakeChannel(name string) *Channel {
}
// Send a message to clients of channels fromClient is a member.
func (s *Server) SendToInterestedClients(fromClient *Client, reply Reply) {
clients := make(ClientSet)
clients[fromClient] = true
for channel := range fromClient.channels {
for client := range channel.members {
clients[client] = true
func (s *Server) InterestedUsers(fromUser *User) UserSet {
users := make(UserSet)
users[fromUser] = true
for channel := range fromUser.channels {
for user := range channel.members {
users[user] = true
}
}
for client := range clients {
client.send <- reply
}
return users
}
// server functionality
func (s *Server) ChangeNick(c *Client, newNick string) {
if s.nicks[newNick] != nil {
c.send <- ErrNickNameInUse(s, newNick)
return
}
s.SendToInterestedClients(c, RplNick(c, newNick))
if c.nick != "" {
delete(s.nicks, c.nick)
}
s.nicks[newNick] = c
c.nick = newNick
s.tryRegister(c)
}
func (s *Server) UserLogin(c *Client, user string, realName string) {
if c.username != "" {
c.send <- ErrAlreadyRegistered(s)
return
}
c.username, c.realname = user, realName
s.tryRegister(c)
}
func (s *Server) tryRegister(c *Client) {
if !c.registered && c.HasNick() && c.HasUser() && (s.password == "" || c.serverPass) {
if !c.registered && c.HasNick() && c.HasUser() && (s.password == nil || c.serverPass) {
c.registered = true
c.send <- RplWelcome(s, c)
c.send <- RplYourHost(s, c)
c.send <- RplCreated(s)
c.send <- RplMyInfo(s)
replies := []Reply{RplWelcome(s, c), RplYourHost(s, c), RplCreated(s), RplMyInfo(s)}
for _, reply := range replies {
c.replies <- reply
}
}
}
func (s *Server) Quit(c *Client, message string) {
for channel := range c.channels {
channel.Part(c, message)
}
delete(s.nicks, c.nick)
s.SendToInterestedClients(c, RplQuit(c, message))
c.conn.Close()
}
func (s *Server) ChangeUserMode(c *Client, modes []string) {
for _, mode := range modes {
switch mode {
case "+w":
c.wallOps = true
case "-w":
c.wallOps = false
}
}
c.send <- RplUModeIs(s, c)
// Don't allow any mode changes.
c.replies <- RplUModeIs(s, c)
}
func (s *Server) Id() string {
return s.hostname
}
func (s *Server) PublicId() string {
return s.Id()
}
func (s *Server) DeleteChannel(channel *Channel) {
delete(s.channels, channel.name)
}
//
// commands
//
func (m *PingCommand) Handle(s *Server) {
m.Client().replies <- RplPong(s)
}
func (m *PongCommand) Handle(s *Server) {
// no-op
}
func (m *PassCommand) Handle(s *Server) {
err := bcrypt.CompareHashAndPassword(s.password, []byte(m.password))
if err != nil {
m.Client().replies <- ErrPasswdMismatch(s)
return
}
m.Client().serverPass = true
// no reply?
}
func (m *NickCommand) Handle(s *Server) {
c := m.Client()
if c.user == nil {
c.replies <- RplNick(c, m.nickname)
c.nick = m.nickname
s.tryRegister(c)
return
}
c.user.replies <- ErrNoPrivileges(s)
}
func (m *UserCommand) Handle(s *Server) {
c := m.Client()
if c.username != "" {
c.replies <- ErrAlreadyRegistered(s)
return
}
c.username, c.realname = m.user, m.realname
s.tryRegister(c)
}
func (m *QuitCommand) Handle(s *Server) {
c := m.Client()
reply := RplQuit(c, m.message)
for user := range s.InterestedUsers(c.user) {
user.replies <- reply
}
c.conn.Close()
user := c.user
user.LogoutClient(c)
if !user.HasClients() {
cmd := &PartChannelCommand{
Command: m,
}
for channel := range c.user.channels {
channel.commands <- cmd
}
}
}
func (m *JoinCommand) Handle(s *Server) {
c := m.Client()
if m.zero {
cmd := &PartChannelCommand{
Command: m,
}
for channel := range c.user.channels {
channel.commands <- cmd
}
} else {
for i, name := range m.channels {
key := ""
if len(m.keys) > i {
key = m.keys[i]
}
s.GetOrMakeChannel(name).commands <- &JoinChannelCommand{m, key}
}
}
}
func (m *PartCommand) Handle(s *Server) {
user := m.Client().user
for _, chname := range m.channels {
channel := s.channels[chname]
if channel == nil {
user.replies <- ErrNoSuchChannel(s, channel.name)
continue
}
channel.commands <- &PartChannelCommand{m, m.message}
}
}
func (m *TopicCommand) Handle(s *Server) {
user := m.Client().user
channel := s.channels[m.channel]
if channel == nil {
user.replies <- ErrNoSuchChannel(s, m.channel)
return
}
if m.topic == "" {
channel.commands <- &GetTopicChannelCommand{m}
return
}
channel.commands <- &SetTopicChannelCommand{m}
}
func (m *PrivMsgCommand) Handle(s *Server) {
user := m.Client().user
if m.TargetIsChannel() {
channel := s.channels[m.target]
if channel == nil {
user.replies <- ErrNoSuchNick(s, m.target)
return
}
channel.commands <- &PrivMsgChannelCommand{m}
return
}
target := s.users[m.target]
if target != nil {
target.replies <- ErrNoSuchNick(s, m.target)
return
}
target.replies <- RplPrivMsg(user, target, m.message)
}
func (m *LoginCommand) Handle(s *Server) {
client := m.Client()
if client.user != nil {
client.replies <- ErrAlreadyRegistered(s)
return
}
user := s.users[m.nick]
if user == nil {
client.replies <- ErrNoSuchNick(s, m.nick)
return
}
if !user.Login(client, m.nick, m.password) {
client.replies <- ErrRestricted(s)
return
}
client.replies <- RplNick(client, m.nick)
// TODO join channels
}
func (m *ReserveCommand) Handle(s *Server) {
client := m.Client()
if client.user != nil {
client.replies <- ErrAlreadyRegistered(s)
return
}
if s.users[m.nick] != nil {
client.replies <- ErrNickNameInUse(s, m.nick)
return
}
s.users[m.nick] = NewUser(m.nick, m.password, s)
}