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organize like a proper go package
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parent
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commit
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13 changed files with 57 additions and 123 deletions
270
irc/server.go
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270
irc/server.go
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@ -0,0 +1,270 @@
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package irc
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import (
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"log"
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"net"
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"time"
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)
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type ChannelNameMap map[string]*Channel
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type ClientNameMap map[string]*Client
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type Server struct {
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channels ChannelNameMap
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commands chan<- Command
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ctime time.Time
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hostname string
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name string
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password string
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clients ClientNameMap
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}
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func NewServer(name string) *Server {
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commands := make(chan Command)
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server := &Server{
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ctime: time.Now(),
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name: name,
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commands: commands,
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clients: make(ClientNameMap),
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channels: make(ChannelNameMap),
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}
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go server.receiveCommands(commands)
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return server
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}
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func (server *Server) receiveCommands(commands <-chan Command) {
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for command := range commands {
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if DEBUG_SERVER {
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log.Printf("%s → %s : %s", command.Client(), server, command)
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}
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command.Client().atime = time.Now()
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command.HandleServer(server)
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}
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}
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func (s *Server) Listen(addr string) {
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listener, err := net.Listen("tcp", addr)
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if err != nil {
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log.Fatal("Server.Listen: ", err)
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}
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s.hostname = LookupHostname(listener.Addr())
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if DEBUG_SERVER {
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log.Print("Server.Listen: listening on ", addr)
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}
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for {
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conn, err := listener.Accept()
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if err != nil {
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log.Print("Server.Listen: ", err)
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continue
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}
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if DEBUG_SERVER {
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log.Print("Server.Listen: accepted ", conn.RemoteAddr())
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}
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NewClient(s, conn)
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}
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}
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func (s *Server) GetOrMakeChannel(name string) *Channel {
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channel := s.channels[name]
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if channel == nil {
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channel = NewChannel(s, name)
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s.channels[name] = channel
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}
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return channel
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}
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// Send a message to clients of channels fromClient is a member.
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func (s *Server) interestedClients(fromClient *Client) ClientSet {
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clients := make(ClientSet)
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clients[fromClient] = true
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for channel := range fromClient.channels {
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for client := range channel.members {
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clients[client] = true
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}
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}
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return clients
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}
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// server functionality
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func (s *Server) tryRegister(c *Client) {
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if !c.registered && c.HasNick() && c.HasUsername() && c.serverPass {
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c.registered = true
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replies := []Reply{
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RplWelcome(s, c),
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RplYourHost(s),
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RplCreated(s),
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RplMyInfo(s),
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}
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for _, reply := range replies {
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c.Replies() <- reply
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}
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}
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}
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func (s *Server) Id() string {
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return s.name
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}
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func (s *Server) String() string {
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return s.Id()
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}
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func (s *Server) PublicId() string {
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return s.Id()
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}
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func (s *Server) Nick() string {
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return s.name
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}
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func (s *Server) DeleteChannel(channel *Channel) {
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delete(s.channels, channel.name)
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}
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//
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// commands
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//
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func (m *UnknownCommand) HandleServer(s *Server) {
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m.Client().Replies() <- ErrUnknownCommand(s, m.command)
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}
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func (m *PingCommand) HandleServer(s *Server) {
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m.Client().Replies() <- RplPong(s)
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}
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func (m *PongCommand) HandleServer(s *Server) {
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// no-op
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}
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func (m *PassCommand) HandleServer(s *Server) {
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if s.password != m.password {
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m.Client().Replies() <- ErrPasswdMismatch(s)
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// TODO disconnect
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return
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}
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m.Client().serverPass = true
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// no reply?
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}
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func (m *NickCommand) HandleServer(s *Server) {
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c := m.Client()
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if s.clients[m.nickname] != nil {
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c.replies <- ErrNickNameInUse(s, m.nickname)
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return
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}
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reply := RplNick(c, m.nickname)
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for iclient := range s.interestedClients(c) {
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iclient.replies <- reply
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}
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if c.HasNick() {
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delete(s.clients, c.nick)
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}
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s.clients[m.nickname] = c
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c.nick = m.nickname
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s.tryRegister(c)
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}
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func (m *UserMsgCommand) HandleServer(s *Server) {
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c := m.Client()
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if c.registered {
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c.replies <- ErrAlreadyRegistered(s)
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return
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}
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c.username, c.realname = m.user, m.realname
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s.tryRegister(c)
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}
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func (m *QuitCommand) HandleServer(s *Server) {
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c := m.Client()
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reply := RplQuit(c, m.message)
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for client := range s.interestedClients(c) {
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client.replies <- reply
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}
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cmd := &PartCommand{
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BaseCommand: BaseCommand{c},
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}
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for channel := range c.channels {
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channel.commands <- cmd
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}
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c.conn.Close()
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delete(s.clients, c.nick)
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}
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func (m *JoinCommand) HandleServer(s *Server) {
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c := m.Client()
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if m.zero {
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cmd := &PartCommand{
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BaseCommand: BaseCommand{c},
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}
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for channel := range c.channels {
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channel.commands <- cmd
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}
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return
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}
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for name := range m.channels {
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s.GetOrMakeChannel(name).commands <- m
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}
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}
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func (m *PartCommand) HandleServer(s *Server) {
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for _, chname := range m.channels {
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channel := s.channels[chname]
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if channel == nil {
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m.Client().replies <- ErrNoSuchChannel(s, channel.name)
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continue
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}
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channel.commands <- m
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}
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}
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func (m *TopicCommand) HandleServer(s *Server) {
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channel := s.channels[m.channel]
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if channel == nil {
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m.Client().replies <- ErrNoSuchChannel(s, m.channel)
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return
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}
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channel.commands <- m
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}
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func (m *PrivMsgCommand) HandleServer(s *Server) {
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if m.TargetIsChannel() {
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channel := s.channels[m.target]
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if channel == nil {
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m.Client().replies <- ErrNoSuchChannel(s, m.target)
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return
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}
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channel.commands <- m
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return
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}
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target := s.clients[m.target]
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if target == nil {
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m.Client().replies <- ErrNoSuchNick(s, m.target)
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return
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}
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target.replies <- RplPrivMsg(m.Client(), target, m.message)
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}
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func (m *ModeCommand) HandleServer(s *Server) {
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m.Client().replies <- RplUModeIs(s, m.Client())
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}
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