implement join/quit and channel messages properly

This commit is contained in:
Jeremy Latt 2014-02-08 17:10:04 -08:00
parent 3f9495cda0
commit 06648393a1
7 changed files with 100 additions and 84 deletions

View file

@ -1,6 +1,9 @@
package irc
import (
"crypto/rand"
"encoding/binary"
"fmt"
"log"
"net"
"time"
@ -49,18 +52,16 @@ func (s *Server) Listen(addr string) {
}
s.hostname = LookupHostname(listener.Addr())
if DEBUG_SERVER {
log.Print("Server.Listen: listening on ", addr)
}
log.Print("Server.Listen: listening on ", addr)
for {
conn, err := listener.Accept()
if err != nil {
log.Print("Server.Listen: ", err)
log.Print("Server.Accept: ", err)
continue
}
if DEBUG_SERVER {
log.Print("Server.Listen: accepted ", conn.RemoteAddr())
log.Print("Server.Accept: ", conn.RemoteAddr())
}
NewClient(s, conn)
}
@ -77,17 +78,22 @@ func (s *Server) GetOrMakeChannel(name string) *Channel {
return channel
}
// Send a message to clients of channels fromClient is a member.
func (s *Server) interestedClients(fromClient *Client) ClientSet {
clients := make(ClientSet)
clients[fromClient] = true
for channel := range fromClient.channels {
for client := range channel.members {
clients[client] = true
func (s *Server) GenerateGuestNick() string {
bytes := make([]byte, 8)
for {
_, err := rand.Read(bytes)
if err != nil {
panic(err)
}
randInt, n := binary.Uvarint(bytes)
if n <= 0 {
continue // TODO handle error
}
nick := fmt.Sprintf("guest%d", randInt)
if s.clients[nick] == nil {
return nick
}
}
return clients
}
// server functionality
@ -112,15 +118,11 @@ func (s *Server) Id() string {
}
func (s *Server) String() string {
return s.Id()
}
func (s *Server) PublicId() string {
return s.Id()
return s.name
}
func (s *Server) Nick() string {
return s.name
return s.Id()
}
func (s *Server) DeleteChannel(channel *Channel) {
@ -136,7 +138,7 @@ func (m *UnknownCommand) HandleServer(s *Server) {
}
func (m *PingCommand) HandleServer(s *Server) {
m.Client().Replies() <- RplPong(s)
m.Client().Replies() <- RplPong(s, m.Client())
}
func (m *PongCommand) HandleServer(s *Server) {
@ -163,13 +165,11 @@ func (m *NickCommand) HandleServer(s *Server) {
}
reply := RplNick(c, m.nickname)
for iclient := range s.interestedClients(c) {
for iclient := range c.InterestedClients() {
iclient.replies <- reply
}
if c.HasNick() {
delete(s.clients, c.nick)
}
delete(s.clients, c.nick)
s.clients[m.nickname] = c
c.nick = m.nickname
@ -190,18 +190,19 @@ func (m *UserMsgCommand) HandleServer(s *Server) {
func (m *QuitCommand) HandleServer(s *Server) {
c := m.Client()
reply := RplQuit(c, m.message)
for client := range s.interestedClients(c) {
client.replies <- reply
}
cmd := &PartCommand{
BaseCommand: BaseCommand{c},
}
for channel := range c.channels {
channel.commands <- cmd
}
c.conn.Close()
delete(s.clients, c.nick)
for channel := range c.channels {
delete(channel.members, c)
}
c.replies <- RplError(s, c)
c.Destroy()
reply := RplQuit(c, m.message)
for client := range c.InterestedClients() {
client.replies <- reply
}
}
func (m *JoinCommand) HandleServer(s *Server) {
@ -266,10 +267,16 @@ func (m *PrivMsgCommand) HandleServer(s *Server) {
}
func (m *ModeCommand) HandleServer(s *Server) {
for _, change := range m.changes {
if change.mode == Invisible {
m.Client().invisible = change.add
client := m.Client()
if client.Nick() == m.nickname {
for _, change := range m.changes {
if change.mode == Invisible {
client.invisible = change.add
}
}
client.replies <- RplUModeIs(s, client)
return
}
m.Client().replies <- RplUModeIs(s, m.Client())
client.replies <- ErrUsersDontMatch(client)
}