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forked from External/ergo

refactor synchronization for Channel

This commit is contained in:
Shivaram Lingamneni 2017-10-22 19:50:16 -04:00
parent c026cc5ab6
commit fa83ccd82b
9 changed files with 434 additions and 342 deletions

View file

@ -23,12 +23,13 @@ type Channel struct {
flags ModeSet
lists map[Mode]*UserMaskSet
key string
membersMutex sync.RWMutex
members MemberSet
membersCache []*Client // allow iteration over channel members without holding the lock
name string
nameCasefolded string
server *Server
createdTime time.Time
stateMutex sync.RWMutex
topic string
topicSetBy string
topicSetTime time.Time
@ -68,28 +69,29 @@ func NewChannel(s *Server, name string, addDefaultModes bool) *Channel {
return channel
}
// IsEmpty returns true if the channel has no clients.
func (channel *Channel) IsEmpty() bool {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
func (channel *Channel) regenerateMembersCache() {
// this is eventually consistent even without holding the writable Lock()
// throughout the update; all updates to `members` while holding Lock()
// have a serial order, so the call to `regenerateMembersCache` that
// happens-after the last one will see *all* the updates
channel.stateMutex.RLock()
result := make([]*Client, len(channel.members))
i := 0
for client := range channel.members {
result[i] = client
i++
}
channel.stateMutex.RUnlock()
channel.stateMutex.Lock()
channel.membersCache = result
channel.stateMutex.Unlock()
return
return channel.isEmptyNoMutex()
}
func (channel *Channel) isEmptyNoMutex() bool {
return len(channel.members) == 0
}
// Names sends the list of users joined to the channel to the given client.
func (channel *Channel) Names(client *Client) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
channel.namesNoMutex(client)
}
func (channel *Channel) namesNoMutex(client *Client) {
currentNicks := channel.nicksNoMutex(client)
currentNicks := channel.nicks(client)
// assemble and send replies
maxNamLen := 480 - len(client.server.name) - len(client.nick)
var buffer string
@ -115,14 +117,8 @@ func (channel *Channel) namesNoMutex(client *Client) {
// ClientIsAtLeast returns whether the client has at least the given channel privilege.
func (channel *Channel) ClientIsAtLeast(client *Client, permission Mode) bool {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
return channel.clientIsAtLeastNoMutex(client, permission)
}
func (channel *Channel) clientIsAtLeastNoMutex(client *Client, permission Mode) bool {
// requires RLock()
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
// get voice, since it's not a part of ChannelPrivModes
if channel.members.HasMode(client, permission) {
@ -164,60 +160,119 @@ func (modes ModeSet) Prefixes(isMultiPrefix bool) string {
return prefixes
}
func (channel *Channel) nicksNoMutex(target *Client) []string {
func (channel *Channel) ClientPrefixes(client *Client, isMultiPrefix bool) string {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
modes, present := channel.members[client]
if !present {
return ""
} else {
return modes.Prefixes(isMultiPrefix)
}
}
func (channel *Channel) ClientHasPrivsOver(client *Client, target *Client) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
clientModes := channel.members[client]
targetModes := channel.members[target]
result := false
for _, mode := range ChannelPrivModes {
if clientModes[mode] {
result = true
// admins cannot kick other admins
if mode == ChannelAdmin && targetModes[ChannelAdmin] {
result = false
}
break
} else if channel.members[target][mode] {
break
}
}
return result
}
func (channel *Channel) nicks(target *Client) []string {
isMultiPrefix := (target != nil) && target.capabilities.Has(caps.MultiPrefix)
isUserhostInNames := (target != nil) && target.capabilities.Has(caps.UserhostInNames)
nicks := make([]string, len(channel.members))
// slightly cumbersome: get the mutex and copy both the client pointers and
// the mode prefixes
channel.stateMutex.RLock()
length := len(channel.members)
clients := make([]*Client, length)
result := make([]string, length)
i := 0
for client, modes := range channel.members {
nicks[i] += modes.Prefixes(isMultiPrefix)
clients[i] = client
result[i] = modes.Prefixes(isMultiPrefix)
i++
}
channel.stateMutex.RUnlock()
i = 0
for i < length {
if isUserhostInNames {
nicks[i] += client.nickMaskString
result[i] += clients[i].getNickMaskString()
} else {
nicks[i] += client.nick
result[i] += clients[i].getNick()
}
i++
}
return nicks
return result
}
func (channel *Channel) hasClient(client *Client) bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
_, present := channel.members[client]
return present
}
// <mode> <mode params>
func (channel *Channel) modeStringNoLock(client *Client) (str string) {
// RLock()
isMember := client.flags[Operator] || channel.members.Has(client)
// RUnlock()
func (channel *Channel) modeStrings(client *Client) (result []string) {
isMember := client.HasMode(Operator) || channel.hasClient(client)
showKey := isMember && (channel.key != "")
showUserLimit := channel.userLimit > 0
modes := "+"
// flags with args
if showKey {
str += Key.String()
modes += Key.String()
}
if showUserLimit {
str += UserLimit.String()
modes += UserLimit.String()
}
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
// flags
for mode := range channel.flags {
str += mode.String()
modes += mode.String()
}
str = "+" + str
result = []string{modes}
// args for flags with args: The order must match above to keep
// positional arguments in place.
if showKey {
str += " " + channel.key
result = append(result, channel.key)
}
if showUserLimit {
str += " " + strconv.FormatUint(channel.userLimit, 10)
result = append(result, strconv.FormatUint(channel.userLimit, 10))
}
return str
return
}
// IsFull returns true if this channel is at its' members limit.
func (channel *Channel) IsFull() bool {
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
return (channel.userLimit > 0) && (uint64(len(channel.members)) >= channel.userLimit)
}
@ -229,9 +284,7 @@ func (channel *Channel) CheckKey(key string) bool {
// Join joins the given client to this channel (if they can be joined).
//TODO(dan): /SAJOIN and maybe a ForceJoin function?
func (channel *Channel) Join(client *Client, key string) {
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
if channel.members.Has(client) {
if channel.hasClient(client) {
// already joined, no message needs to be sent
return
}
@ -261,7 +314,7 @@ func (channel *Channel) Join(client *Client, key string) {
client.server.logger.Debug("join", fmt.Sprintf("%s joined channel %s", client.nick, channel.name))
for member := range channel.members {
for _, member := range channel.Members() {
if member.capabilities.Has(caps.ExtendedJoin) {
member.Send(nil, client.nickMaskString, "JOIN", channel.name, client.account.Name, client.realname)
} else {
@ -269,8 +322,13 @@ func (channel *Channel) Join(client *Client, key string) {
}
}
client.channels.Add(channel)
channel.stateMutex.Lock()
channel.members.Add(client)
firstJoin := len(channel.members) == 1
channel.stateMutex.Unlock()
channel.regenerateMembersCache()
client.addChannel(channel)
// give channel mode if necessary
var newChannel bool
@ -281,20 +339,25 @@ func (channel *Channel) Join(client *Client, key string) {
chanReg := client.server.loadChannelNoMutex(tx, channel.nameCasefolded)
if chanReg == nil {
if len(channel.members) == 1 {
if firstJoin {
channel.stateMutex.Lock()
channel.createdTime = time.Now()
channel.members[client][ChannelOperator] = true
channel.stateMutex.Unlock()
givenMode = &ChannelOperator
newChannel = true
}
} else {
// we should only do this on registered channels
if client.account != nil && client.account.Name == chanReg.Founder {
channel.stateMutex.Lock()
channel.members[client][ChannelFounder] = true
channel.stateMutex.Unlock()
givenMode = &ChannelFounder
}
if len(channel.members) == 1 {
if firstJoin {
// apply other details if new channel
channel.stateMutex.Lock()
channel.topic = chanReg.Topic
channel.topicSetBy = chanReg.TopicSetBy
channel.topicSetTime = chanReg.TopicSetTime
@ -309,6 +372,7 @@ func (channel *Channel) Join(client *Client, key string) {
for _, mask := range chanReg.Invitelist {
channel.lists[InviteMask].Add(mask)
}
channel.stateMutex.Unlock()
}
}
return nil
@ -321,11 +385,11 @@ func (channel *Channel) Join(client *Client, key string) {
}
// don't sent topic when it's an entirely new channel
if !newChannel {
channel.getTopicNoMutex(client) // we already have Lock
channel.SendTopic(client)
}
channel.namesNoMutex(client)
channel.Names(client)
if givenMode != nil {
for member := range channel.members {
for _, member := range channel.Members() {
member.Send(nil, client.server.name, "MODE", channel.name, fmt.Sprintf("+%v", *givenMode), client.nick)
}
}
@ -333,58 +397,50 @@ func (channel *Channel) Join(client *Client, key string) {
// Part parts the given client from this channel, with the given message.
func (channel *Channel) Part(client *Client, message string) {
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
if !channel.members.Has(client) {
if !channel.hasClient(client) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return
}
for member := range channel.members {
for _, member := range channel.Members() {
member.Send(nil, client.nickMaskString, "PART", channel.name, message)
}
channel.quitNoMutex(client)
channel.Quit(client)
client.server.logger.Debug("part", fmt.Sprintf("%s left channel %s", client.nick, channel.name))
}
// GetTopic sends the channel topic to the given client.
func (channel *Channel) GetTopic(client *Client) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
channel.getTopicNoMutex(client)
}
// GetTopic sends the channel topic to the given client without getting the membersMutex.
// This is required because of channel joins.
func (channel *Channel) getTopicNoMutex(client *Client) {
if !channel.members.Has(client) {
// SendTopic sends the channel topic to the given client.
func (channel *Channel) SendTopic(client *Client) {
if !channel.hasClient(client) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, client.nick, channel.name, "You're not on that channel")
return
}
if channel.topic == "" {
client.Send(nil, client.server.name, RPL_NOTOPIC, client.nick, channel.name, "No topic is set")
channel.stateMutex.RLock()
name := channel.name
topic := channel.topic
topicSetBy := channel.topicSetBy
topicSetTime := channel.topicSetTime
channel.stateMutex.RUnlock()
if topic == "" {
client.Send(nil, client.server.name, RPL_NOTOPIC, client.nick, name, "No topic is set")
return
}
client.Send(nil, client.server.name, RPL_TOPIC, client.nick, channel.name, channel.topic)
client.Send(nil, client.server.name, RPL_TOPICTIME, client.nick, channel.name, channel.topicSetBy, strconv.FormatInt(channel.topicSetTime.Unix(), 10))
client.Send(nil, client.server.name, RPL_TOPIC, client.nick, name, topic)
client.Send(nil, client.server.name, RPL_TOPICTIME, client.nick, name, topicSetBy, strconv.FormatInt(topicSetTime.Unix(), 10))
}
// SetTopic sets the topic of this channel, if the client is allowed to do so.
func (channel *Channel) SetTopic(client *Client, topic string) {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
if !(client.flags[Operator] || channel.members.Has(client)) {
if !(client.flags[Operator] || channel.hasClient(client)) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return
}
if channel.flags[OpOnlyTopic] && !channel.ClientIsAtLeast(client, ChannelOperator) {
if channel.HasMode(OpOnlyTopic) && !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
return
}
@ -393,12 +449,14 @@ func (channel *Channel) SetTopic(client *Client, topic string) {
topic = topic[:client.server.limits.TopicLen]
}
channel.stateMutex.Lock()
channel.topic = topic
channel.topicSetBy = client.nickMaskString
channel.topicSetTime = time.Now()
channel.stateMutex.Unlock()
for member := range channel.members {
member.Send(nil, client.nickMaskString, "TOPIC", channel.name, channel.topic)
for _, member := range channel.Members() {
member.Send(nil, client.nickMaskString, "TOPIC", channel.name, topic)
}
// update saved channel topic for registered chans
@ -422,13 +480,14 @@ func (channel *Channel) SetTopic(client *Client, topic string) {
// CanSpeak returns true if the client can speak on this channel.
func (channel *Channel) CanSpeak(client *Client) bool {
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
channel.stateMutex.RLock()
defer channel.stateMutex.RUnlock()
if channel.flags[NoOutside] && !channel.members.Has(client) {
_, hasClient := channel.members[client]
if channel.flags[NoOutside] && !hasClient {
return false
}
if channel.flags[Moderated] && !channel.clientIsAtLeastNoMutex(client, Voice) {
if channel.flags[Moderated] && !channel.ClientIsAtLeast(client, Voice) {
return false
}
if channel.flags[RegisteredOnly] && client.account == &NoAccount {
@ -449,15 +508,12 @@ func (channel *Channel) sendMessage(msgid, cmd string, requiredCaps []caps.Capab
return
}
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// for STATUSMSG
var minPrefixMode Mode
if minPrefix != nil {
minPrefixMode = *minPrefix
}
for member := range channel.members {
for _, member := range channel.Members() {
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
// STATUSMSG
continue
@ -505,15 +561,12 @@ func (channel *Channel) sendSplitMessage(msgid, cmd string, minPrefix *Mode, cli
return
}
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
// for STATUSMSG
var minPrefixMode Mode
if minPrefix != nil {
minPrefixMode = *minPrefix
}
for member := range channel.members {
for _, member := range channel.Members() {
if minPrefix != nil && !channel.ClientIsAtLeast(member, minPrefixMode) {
// STATUSMSG
continue
@ -534,35 +587,8 @@ func (channel *Channel) sendSplitMessage(msgid, cmd string, minPrefix *Mode, cli
}
}
func (channel *Channel) applyModeFlag(client *Client, mode Mode,
op ModeOp) bool {
if !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
return false
}
switch op {
case Add:
if channel.flags[mode] {
return false
}
channel.flags[mode] = true
return true
case Remove:
if !channel.flags[mode] {
return false
}
delete(channel.flags, mode)
return true
}
return false
}
func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode,
op ModeOp, nick string) *ModeChange {
// requires Lock()
if nick == "" {
//TODO(dan): shouldn't this be handled before it reaches this function?
client.Send(nil, client.server.name, ERR_NEEDMOREPARAMS, "MODE", "Not enough parameters")
@ -576,35 +602,28 @@ func (channel *Channel) applyModeMemberNoMutex(client *Client, mode Mode,
return nil
}
if !channel.members.Has(target) {
channel.stateMutex.Lock()
modeset, exists := channel.members[target]
var already bool
if exists {
enable := op == Add
already = modeset[mode] == enable
modeset[mode] = enable
}
channel.stateMutex.Unlock()
if !exists {
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, "They aren't on that channel")
return nil
}
switch op {
case Add:
if channel.members[target][mode] {
return nil
}
channel.members[target][mode] = true
} else if already {
return nil
} else {
return &ModeChange{
op: Add,
mode: mode,
arg: nick,
}
case Remove:
if !channel.members[target][mode] {
return nil
}
channel.members[target][mode] = false
return &ModeChange{
op: Remove,
op: op,
mode: mode,
arg: nick,
}
}
return nil
}
// ShowMaskList shows the given list to the client.
@ -622,11 +641,15 @@ func (channel *Channel) ShowMaskList(client *Client, mode Mode) {
rplendoflist = RPL_ENDOFINVITELIST
}
// send out responses
nick := client.getNick()
channel.stateMutex.RLock()
// XXX don't acquire any new locks in this section, besides Socket.Write
for mask := range channel.lists[mode].masks {
client.Send(nil, client.server.name, rpllist, client.nick, channel.name, mask)
client.Send(nil, client.server.name, rpllist, nick, channel.name, mask)
}
client.Send(nil, client.server.name, rplendoflist, client.nick, channel.name, "End of list")
channel.stateMutex.RUnlock()
client.Send(nil, client.server.name, rplendoflist, nick, channel.name, "End of list")
}
func (channel *Channel) applyModeMask(client *Client, mode Mode, op ModeOp, mask string) bool {
@ -657,51 +680,52 @@ func (channel *Channel) applyModeMask(client *Client, mode Mode, op ModeOp, mask
return false
}
// Quit removes the given client from the channel, and also updates friends with the latest client list.
func (channel *Channel) Quit(client *Client, friends *ClientSet) {
channel.membersMutex.Lock()
defer channel.membersMutex.Unlock()
channel.quitNoMutex(client)
for friend := range channel.members {
friends.Add(friend)
}
}
func (channel *Channel) quitNoMutex(client *Client) {
// Quit removes the given client from the channel
func (channel *Channel) Quit(client *Client) {
channel.stateMutex.Lock()
channel.members.Remove(client)
client.channels.Remove(channel)
empty := len(channel.members) == 0
channel.stateMutex.Unlock()
channel.regenerateMembersCache()
if channel.isEmptyNoMutex() {
client.removeChannel(channel)
//TODO(slingamn) fold this operation into a channelmanager type
if empty {
channel.server.channels.Remove(channel)
}
}
func (channel *Channel) kickNoMutex(client *Client, target *Client, comment string) {
// needs a Lock()
if !(client.flags[Operator] || channel.members.Has(client)) {
func (channel *Channel) Kick(client *Client, target *Client, comment string) {
if !(client.flags[Operator] || channel.hasClient(client)) {
client.Send(nil, client.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return
}
if !channel.clientIsAtLeastNoMutex(client, ChannelOperator) {
if !channel.ClientIsAtLeast(client, ChannelOperator) {
client.Send(nil, client.server.name, ERR_CANNOTSENDTOCHAN, channel.name, "Cannot send to channel")
return
}
if !channel.members.Has(target) {
if !channel.hasClient(target) {
client.Send(nil, client.server.name, ERR_USERNOTINCHANNEL, client.nick, channel.name, "They aren't on that channel")
return
}
if len(comment) > client.server.limits.KickLen {
comment = comment[:client.server.limits.KickLen]
if !channel.ClientHasPrivsOver(client, target) {
client.Send(nil, client.server.name, ERR_CHANOPRIVSNEEDED, channel.name, "You're not a channel operator")
return
}
for member := range channel.members {
member.Send(nil, client.nickMaskString, "KICK", channel.name, target.nick, comment)
kicklimit := client.server.getLimits().KickLen
if len(comment) > kicklimit {
comment = comment[:kicklimit]
}
channel.quitNoMutex(target)
clientMask := client.getNickMaskString()
targetNick := target.getNick()
for _, member := range channel.Members() {
member.Send(nil, clientMask, "KICK", channel.name, targetNick, comment)
}
channel.Quit(target)
}
// Invite invites the given client to the channel, if the inviter can do so.
@ -711,23 +735,22 @@ func (channel *Channel) Invite(invitee *Client, inviter *Client) {
return
}
channel.membersMutex.RLock()
defer channel.membersMutex.RUnlock()
if !channel.members.Has(inviter) {
if !channel.hasClient(inviter) {
inviter.Send(nil, inviter.server.name, ERR_NOTONCHANNEL, channel.name, "You're not on that channel")
return
}
//TODO(dan): handle this more nicely, keep a list of last X invited channels on invitee rather than explicitly modifying the invite list?
if channel.flags[InviteOnly] {
channel.lists[InviteMask].Add(invitee.nickMaskCasefolded)
nmc := invitee.getNickCasefolded()
channel.stateMutex.Lock()
channel.lists[InviteMask].Add(nmc)
channel.stateMutex.Unlock()
}
// send invite-notify
for member := range channel.members {
for _, member := range channel.Members() {
if member.capabilities.Has(caps.InviteNotify) && member != inviter && member != invitee && channel.ClientIsAtLeast(member, Halfop) {
member.Send(nil, inviter.nickMaskString, "INVITE", invitee.nick, channel.name)
member.Send(nil, inviter.getNickMaskString(), "INVITE", invitee.getNick(), channel.name)
}
}