forked from External/ergo
upgrade buntdb
This commit is contained in:
parent
1389d89a9b
commit
c5a9916302
15 changed files with 519 additions and 288 deletions
392
vendor/github.com/tidwall/btree/btree.go
generated
vendored
392
vendor/github.com/tidwall/btree/btree.go
generated
vendored
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@ -4,9 +4,11 @@
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package btree
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import "sync"
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import (
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"sync"
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)
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const maxItems = 255
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const maxItems = 255 // max items per node. max children is +1
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const minItems = maxItems * 40 / 100
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type cow struct {
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@ -17,18 +19,19 @@ type node struct {
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cow *cow
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leaf bool
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numItems int16
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count int
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items [maxItems]interface{}
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children *[maxItems + 1]*node
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}
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// BTree is an ordered set items
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type BTree struct {
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mu *sync.RWMutex
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cow *cow
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root *node
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length int
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less func(a, b interface{}) bool
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lnode *node
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mu *sync.RWMutex
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cow *cow
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root *node
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count int
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less func(a, b interface{}) bool
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locks bool
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}
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func (tr *BTree) newNode(leaf bool) *node {
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@ -43,17 +46,32 @@ func (tr *BTree) newNode(leaf bool) *node {
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// PathHint is a utility type used with the *Hint() functions. Hints provide
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// faster operations for clustered keys.
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type PathHint struct {
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used [8]bool
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path [8]uint8
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}
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// New returns a new BTree
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func New(less func(a, b interface{}) bool) *BTree {
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return newBTree(less, true)
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}
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// NewNonConcurrent returns a new BTree which is not safe for concurrent
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// write operations by multiple goroutines.
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//
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// This is useful for when you do not need the BTree to manage the locking,
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// but would rather do it yourself.
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func NewNonConcurrent(less func(a, b interface{}) bool) *BTree {
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return newBTree(less, false)
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}
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func newBTree(less func(a, b interface{}) bool, locks bool) *BTree {
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if less == nil {
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panic("nil less")
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}
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tr := new(BTree)
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tr.mu = new(sync.RWMutex)
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tr.less = less
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tr.locks = locks
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return tr
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}
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@ -68,18 +86,32 @@ func (n *node) find(key interface{}, less func(a, b interface{}) bool,
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) (index int16, found bool) {
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low := int16(0)
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high := n.numItems - 1
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if hint != nil && depth < 8 {
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if hint != nil && depth < 8 && hint.used[depth] {
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index = int16(hint.path[depth])
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if index > n.numItems-1 {
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if index >= n.numItems {
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// tail item
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if less(n.items[n.numItems-1], key) {
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if less(key, n.items[n.numItems-1]) {
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index = n.numItems - 1
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found = true
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goto path_match
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} else {
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index = n.numItems
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goto path_match
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}
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}
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index = n.numItems - 1
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}
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if less(key, n.items[index]) {
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if index == 0 || less(n.items[index-1], key) {
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goto path_match
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}
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high = index - 1
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} else if less(n.items[index], key) {
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low = index + 1
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} else {
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found = true
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goto done
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goto path_match
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}
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}
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for low <= high {
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@ -97,13 +129,16 @@ func (n *node) find(key interface{}, less func(a, b interface{}) bool,
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index = low
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found = false
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}
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done:
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if hint != nil && depth < 8 {
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if n.leaf && found {
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hint.path[depth] = byte(index + 1)
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} else {
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hint.path[depth] = byte(index)
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}
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if hint == nil || depth >= 8 {
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return index, found
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}
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path_match:
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hint.used[depth] = true
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if n.leaf && found {
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hint.path[depth] = byte(index + 1)
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} else {
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hint.path[depth] = byte(index)
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}
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return index, found
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}
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@ -113,10 +148,10 @@ func (tr *BTree) SetHint(item interface{}, hint *PathHint) (prev interface{}) {
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if item == nil {
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panic("nil item")
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}
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tr.mu.Lock()
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prev = tr.setHint(item, hint)
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tr.mu.Unlock()
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return prev
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if tr.lock() {
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defer tr.unlock()
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}
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return tr.setHint(item, hint)
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}
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func (tr *BTree) setHint(item interface{}, hint *PathHint) (prev interface{}) {
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@ -124,14 +159,14 @@ func (tr *BTree) setHint(item interface{}, hint *PathHint) (prev interface{}) {
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tr.root = tr.newNode(true)
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tr.root.items[0] = item
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tr.root.numItems = 1
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tr.length = 1
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tr.root.count = 1
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tr.count = 1
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return
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}
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prev = tr.nodeSet(&tr.root, item, tr.less, hint, 0)
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if prev != nil {
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return prev
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}
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tr.lnode = nil
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if tr.root.numItems == maxItems {
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n := tr.cowLoad(&tr.root)
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right, median := tr.nodeSplit(n)
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@ -140,8 +175,9 @@ func (tr *BTree) setHint(item interface{}, hint *PathHint) (prev interface{}) {
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tr.root.items[0] = median
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tr.root.children[1] = right
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tr.root.numItems = 1
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tr.root.count = n.count + 1 + right.count
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}
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tr.length++
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tr.count++
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return prev
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}
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@ -167,10 +203,25 @@ func (tr *BTree) nodeSplit(n *node) (right *node, median interface{}) {
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n.items[i] = nil
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}
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n.numItems = maxItems / 2
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// update counts
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n.updateCount()
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right.updateCount()
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return right, median
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}
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//go:noinline
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func (n *node) updateCount() {
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n.count = int(n.numItems)
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if !n.leaf {
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for i := 0; i <= int(n.numItems); i++ {
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n.count += n.children[i].count
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}
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}
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}
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// This operation should not be inlined because it's expensive and rarely
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// called outside of heavy copy-on-write situations. Marking it "noinline"
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// allows for the parent cowLoad to be inlined.
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// go:noinline
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func (tr *BTree) copy(n *node) *node {
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n2 := *n
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n2.cow = tr.cow
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@ -182,7 +233,7 @@ func (tr *BTree) copy(n *node) *node {
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return &n2
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}
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// cowLoad loaded the provide node and, if needed, performs a copy-on-write.
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// cowLoad loads the provide node and, if needed, performs a copy-on-write.
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func (tr *BTree) cowLoad(cn **node) *node {
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if (*cn).cow != tr.cow {
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*cn = tr.copy(*cn)
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@ -204,6 +255,7 @@ func (tr *BTree) nodeSet(cn **node, item interface{},
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copy(n.items[i+1:n.numItems+1], n.items[i:n.numItems])
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n.items[i] = item
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n.numItems++
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n.count++
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return nil
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}
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prev = tr.nodeSet(&n.children[i], item, less, hint, depth+1)
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@ -218,7 +270,8 @@ func (tr *BTree) nodeSet(cn **node, item interface{},
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n.children[i+1] = right
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n.numItems++
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}
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return prev
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n.count++
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return nil
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}
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func (n *node) scan(iter func(item interface{}) bool) bool {
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@ -248,8 +301,9 @@ func (tr *BTree) Get(key interface{}) interface{} {
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// GetHint gets a value for key using a path hint
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func (tr *BTree) GetHint(key interface{}, hint *PathHint) interface{} {
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tr.mu.RLock()
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defer tr.mu.RUnlock()
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if tr.rlock() {
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defer tr.runlock()
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}
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if tr.root == nil || key == nil {
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return nil
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}
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@ -270,7 +324,7 @@ func (tr *BTree) GetHint(key interface{}, hint *PathHint) interface{} {
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// Len returns the number of items in the tree
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func (tr *BTree) Len() int {
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return tr.length
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return tr.count
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}
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// Delete a value for a key
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@ -280,10 +334,10 @@ func (tr *BTree) Delete(key interface{}) interface{} {
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// DeleteHint deletes a value for a key using a path hint
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func (tr *BTree) DeleteHint(key interface{}, hint *PathHint) interface{} {
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tr.mu.Lock()
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prev := tr.deleteHint(key, hint)
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tr.mu.Unlock()
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return prev
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if tr.lock() {
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defer tr.unlock()
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}
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return tr.deleteHint(key, hint)
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}
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func (tr *BTree) deleteHint(key interface{}, hint *PathHint) interface{} {
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@ -294,12 +348,11 @@ func (tr *BTree) deleteHint(key interface{}, hint *PathHint) interface{} {
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if prev == nil {
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return nil
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}
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tr.lnode = nil
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if tr.root.numItems == 0 && !tr.root.leaf {
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tr.root = tr.root.children[0]
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}
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tr.length--
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if tr.length == 0 {
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tr.count--
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if tr.count == 0 {
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tr.root = nil
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}
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return prev
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@ -323,6 +376,7 @@ func (tr *BTree) delete(cn **node, max bool, key interface{},
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copy(n.items[i:], n.items[i+1:n.numItems])
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n.items[n.numItems-1] = nil
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n.numItems--
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n.count--
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return prev
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}
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return nil
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@ -344,6 +398,7 @@ func (tr *BTree) delete(cn **node, max bool, key interface{},
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if prev == nil {
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return nil
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}
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n.count--
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if n.children[i].numItems >= minItems {
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return prev
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}
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@ -364,10 +419,11 @@ func (tr *BTree) delete(cn **node, max bool, key interface{},
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n.children[i+1].children[:n.children[i+1].numItems+1])
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}
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n.children[i].numItems += n.children[i+1].numItems + 1
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n.children[i].count += n.children[i+1].count + 1
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copy(n.items[i:], n.items[i+1:n.numItems])
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copy(n.children[i+1:], n.children[i+2:n.numItems+1])
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n.items[n.numItems] = nil
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n.children[n.numItems+1] = nil
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n.items[n.numItems-1] = nil
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n.children[n.numItems] = nil
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n.numItems--
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} else if n.children[i].numItems > n.children[i+1].numItems {
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// move left -> right
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@ -381,30 +437,42 @@ func (tr *BTree) delete(cn **node, max bool, key interface{},
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if !n.children[0].leaf {
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n.children[i+1].children[0] =
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n.children[i].children[n.children[i].numItems]
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n.children[i+1].count += n.children[i+1].children[0].count
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}
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n.children[i+1].numItems++
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n.children[i+1].count++
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n.items[i] = n.children[i].items[n.children[i].numItems-1]
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n.children[i].items[n.children[i].numItems-1] = nil
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if !n.children[0].leaf {
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n.children[i].children[n.children[i].numItems] = nil
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n.children[i].count -= n.children[i+1].children[0].count
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}
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n.children[i].numItems--
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n.children[i].count--
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} else {
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// move right -> left
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// move left <- right
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n.children[i].items[n.children[i].numItems] = n.items[i]
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if !n.children[0].leaf {
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n.children[i].children[n.children[i].numItems+1] =
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n.children[i+1].children[0]
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n.children[i].count +=
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n.children[i].children[n.children[i].numItems+1].count
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}
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n.children[i].numItems++
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n.children[i].count++
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n.items[i] = n.children[i+1].items[0]
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copy(n.children[i+1].items[:],
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n.children[i+1].items[1:n.children[i+1].numItems])
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n.children[i+1].items[n.children[i+1].numItems-1] = nil
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if !n.children[0].leaf {
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copy(n.children[i+1].children[:],
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n.children[i+1].children[1:n.children[i+1].numItems+1])
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n.children[i+1].children[n.children[i+1].numItems] = nil
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n.children[i+1].count -=
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n.children[i].children[n.children[i].numItems].count
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}
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n.children[i+1].numItems--
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n.children[i+1].count--
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}
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return prev
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}
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@ -413,8 +481,9 @@ func (tr *BTree) delete(cn **node, max bool, key interface{},
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// Pass nil for pivot to scan all item in ascending order
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// Return false to stop iterating
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func (tr *BTree) Ascend(pivot interface{}, iter func(item interface{}) bool) {
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tr.mu.RLock()
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defer tr.mu.RUnlock()
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if tr.rlock() {
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defer tr.runlock()
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}
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if tr.root == nil {
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return
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}
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@ -476,8 +545,9 @@ func (n *node) reverse(iter func(item interface{}) bool) bool {
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// Pass nil for pivot to scan all item in descending order
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// Return false to stop iterating
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func (tr *BTree) Descend(pivot interface{}, iter func(item interface{}) bool) {
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tr.mu.RLock()
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defer tr.mu.RUnlock()
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if tr.rlock() {
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defer tr.runlock()
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}
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if tr.root == nil {
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return
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}
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@ -518,40 +588,46 @@ func (tr *BTree) Load(item interface{}) interface{} {
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if item == nil {
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panic("nil item")
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}
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tr.mu.Lock()
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defer tr.mu.Unlock()
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// Load does not need a cowGrid because the Copy operation sets the
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// lnode to nil.
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if tr.lnode != nil && tr.lnode.numItems < maxItems-2 {
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if tr.less(tr.lnode.items[tr.lnode.numItems-1], item) {
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tr.lnode.items[tr.lnode.numItems] = item
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tr.lnode.numItems++
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tr.length++
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return nil
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}
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if tr.lock() {
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defer tr.unlock()
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}
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prev := tr.setHint(item, nil)
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if prev != nil {
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return prev
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if tr.root == nil {
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return tr.setHint(item, nil)
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}
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n := tr.root
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n := tr.cowLoad(&tr.root)
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for {
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n.count++ // optimistically update counts
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if n.leaf {
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if n.numItems < maxItems-2 {
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if tr.less(n.items[n.numItems-1], item) {
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n.items[n.numItems] = item
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n.numItems++
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tr.count++
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return nil
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}
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}
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break
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}
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n = tr.cowLoad(&n.children[n.numItems])
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}
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// revert the counts
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n = tr.root
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for {
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n.count--
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if n.leaf {
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tr.lnode = n
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break
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}
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n = n.children[n.numItems]
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}
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return nil
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return tr.setHint(item, nil)
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}
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// Min returns the minimum item in tree.
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// Returns nil if the tree has no items.
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func (tr *BTree) Min() interface{} {
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tr.mu.RLock()
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defer tr.mu.RUnlock()
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if tr.rlock() {
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defer tr.runlock()
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}
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if tr.root == nil {
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return nil
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}
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@ -567,8 +643,9 @@ func (tr *BTree) Min() interface{} {
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// Max returns the maximum item in tree.
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// Returns nil if the tree has no items.
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func (tr *BTree) Max() interface{} {
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tr.mu.RLock()
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defer tr.mu.RUnlock()
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if tr.rlock() {
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defer tr.runlock()
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}
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if tr.root == nil {
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return nil
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}
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@ -584,65 +661,179 @@ func (tr *BTree) Max() interface{} {
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// PopMin removes the minimum item in tree and returns it.
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// Returns nil if the tree has no items.
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func (tr *BTree) PopMin() interface{} {
|
||||
tr.mu.Lock()
|
||||
defer tr.mu.Unlock()
|
||||
if tr.lock() {
|
||||
defer tr.unlock()
|
||||
}
|
||||
if tr.root == nil {
|
||||
return nil
|
||||
}
|
||||
tr.lnode = nil
|
||||
n := tr.cowLoad(&tr.root)
|
||||
var item interface{}
|
||||
for {
|
||||
n.count-- // optimistically update counts
|
||||
if n.leaf {
|
||||
item := n.items[0]
|
||||
item = n.items[0]
|
||||
if n.numItems == minItems {
|
||||
return tr.deleteHint(item, nil)
|
||||
break
|
||||
}
|
||||
copy(n.items[:], n.items[1:])
|
||||
n.items[n.numItems-1] = nil
|
||||
n.numItems--
|
||||
tr.length--
|
||||
if tr.length == 0 {
|
||||
tr.count--
|
||||
if tr.count == 0 {
|
||||
tr.root = nil
|
||||
}
|
||||
return item
|
||||
}
|
||||
n = tr.cowLoad(&n.children[0])
|
||||
}
|
||||
// revert the counts
|
||||
n = tr.root
|
||||
for {
|
||||
n.count++
|
||||
if n.leaf {
|
||||
break
|
||||
}
|
||||
n = n.children[0]
|
||||
}
|
||||
return tr.deleteHint(item, nil)
|
||||
}
|
||||
|
||||
// PopMax removes the minimum item in tree and returns it.
|
||||
// Returns nil if the tree has no items.
|
||||
func (tr *BTree) PopMax() interface{} {
|
||||
tr.mu.Lock()
|
||||
defer tr.mu.Unlock()
|
||||
if tr.lock() {
|
||||
defer tr.unlock()
|
||||
}
|
||||
if tr.root == nil {
|
||||
return nil
|
||||
}
|
||||
tr.lnode = nil
|
||||
n := tr.cowLoad(&tr.root)
|
||||
var item interface{}
|
||||
for {
|
||||
n.count-- // optimistically update counts
|
||||
if n.leaf {
|
||||
item := n.items[n.numItems-1]
|
||||
item = n.items[n.numItems-1]
|
||||
if n.numItems == minItems {
|
||||
return tr.deleteHint(item, nil)
|
||||
break
|
||||
}
|
||||
n.items[n.numItems-1] = nil
|
||||
n.numItems--
|
||||
tr.length--
|
||||
if tr.length == 0 {
|
||||
tr.count--
|
||||
if tr.count == 0 {
|
||||
tr.root = nil
|
||||
}
|
||||
return item
|
||||
}
|
||||
n = tr.cowLoad(&n.children[n.numItems])
|
||||
}
|
||||
// revert the counts
|
||||
n = tr.root
|
||||
for {
|
||||
n.count++
|
||||
if n.leaf {
|
||||
break
|
||||
}
|
||||
n = n.children[n.numItems]
|
||||
}
|
||||
return tr.deleteHint(item, nil)
|
||||
}
|
||||
|
||||
// GetAt returns the value at index.
|
||||
// Return nil if the tree is empty or the index is out of bounds.
|
||||
func (tr *BTree) GetAt(index int) interface{} {
|
||||
if tr.rlock() {
|
||||
defer tr.runlock()
|
||||
}
|
||||
if tr.root == nil || index < 0 || index >= tr.count {
|
||||
return nil
|
||||
}
|
||||
n := tr.root
|
||||
for {
|
||||
if n.leaf {
|
||||
return n.items[index]
|
||||
}
|
||||
i := 0
|
||||
for ; i < int(n.numItems); i++ {
|
||||
if index < n.children[i].count {
|
||||
break
|
||||
} else if index == n.children[i].count {
|
||||
return n.items[i]
|
||||
}
|
||||
index -= n.children[i].count + 1
|
||||
}
|
||||
n = n.children[i]
|
||||
}
|
||||
}
|
||||
|
||||
// DeleteAt deletes the item at index.
|
||||
// Return nil if the tree is empty or the index is out of bounds.
|
||||
func (tr *BTree) DeleteAt(index int) interface{} {
|
||||
if tr.lock() {
|
||||
defer tr.unlock()
|
||||
}
|
||||
if tr.root == nil || index < 0 || index >= tr.count {
|
||||
return nil
|
||||
}
|
||||
var pathbuf [8]uint8 // track the path
|
||||
path := pathbuf[:0]
|
||||
var item interface{}
|
||||
n := tr.cowLoad(&tr.root)
|
||||
outer:
|
||||
for {
|
||||
n.count-- // optimistically update counts
|
||||
if n.leaf {
|
||||
// the index is the item position
|
||||
item = n.items[index]
|
||||
if n.numItems == minItems {
|
||||
path = append(path, uint8(index))
|
||||
break outer
|
||||
}
|
||||
copy(n.items[index:], n.items[index+1:n.numItems])
|
||||
n.items[n.numItems-1] = nil
|
||||
n.numItems--
|
||||
tr.count--
|
||||
if tr.count == 0 {
|
||||
tr.root = nil
|
||||
}
|
||||
return item
|
||||
}
|
||||
i := 0
|
||||
for ; i < int(n.numItems); i++ {
|
||||
if index < n.children[i].count {
|
||||
break
|
||||
} else if index == n.children[i].count {
|
||||
item = n.items[i]
|
||||
path = append(path, uint8(i))
|
||||
break outer
|
||||
}
|
||||
index -= n.children[i].count + 1
|
||||
}
|
||||
path = append(path, uint8(i))
|
||||
n = tr.cowLoad(&n.children[i])
|
||||
}
|
||||
// revert the counts
|
||||
var hint PathHint
|
||||
n = tr.root
|
||||
for i := 0; i < len(path); i++ {
|
||||
if i < len(hint.path) {
|
||||
hint.path[i] = path[i]
|
||||
hint.used[i] = true
|
||||
}
|
||||
n.count++
|
||||
if !n.leaf {
|
||||
n = n.children[uint8(path[i])]
|
||||
}
|
||||
}
|
||||
return tr.deleteHint(item, &hint)
|
||||
}
|
||||
|
||||
// Height returns the height of the tree.
|
||||
// Returns zero if tree has no items.
|
||||
func (tr *BTree) Height() int {
|
||||
tr.mu.RLock()
|
||||
defer tr.mu.RUnlock()
|
||||
if tr.rlock() {
|
||||
defer tr.runlock()
|
||||
}
|
||||
var height int
|
||||
if tr.root != nil {
|
||||
n := tr.root
|
||||
|
|
@ -660,8 +851,9 @@ func (tr *BTree) Height() int {
|
|||
// Walk iterates over all items in tree, in order.
|
||||
// The items param will contain one or more items.
|
||||
func (tr *BTree) Walk(iter func(item []interface{})) {
|
||||
tr.mu.RLock()
|
||||
defer tr.mu.RUnlock()
|
||||
if tr.rlock() {
|
||||
defer tr.runlock()
|
||||
}
|
||||
if tr.root != nil {
|
||||
tr.root.walk(iter)
|
||||
}
|
||||
|
|
@ -682,12 +874,34 @@ func (n *node) walk(iter func(item []interface{})) {
|
|||
// Copy the tree. This operation is very fast because it only performs a
|
||||
// shadowed copy.
|
||||
func (tr *BTree) Copy() *BTree {
|
||||
tr.mu.Lock()
|
||||
tr.lnode = nil
|
||||
if tr.lock() {
|
||||
defer tr.unlock()
|
||||
}
|
||||
tr.cow = new(cow)
|
||||
tr2 := *tr
|
||||
tr2.mu = new(sync.RWMutex)
|
||||
tr2.cow = new(cow)
|
||||
tr.mu.Unlock()
|
||||
return &tr2
|
||||
}
|
||||
|
||||
func (tr *BTree) lock() bool {
|
||||
if tr.locks {
|
||||
tr.mu.Lock()
|
||||
}
|
||||
return tr.locks
|
||||
}
|
||||
|
||||
func (tr *BTree) unlock() {
|
||||
tr.mu.Unlock()
|
||||
}
|
||||
|
||||
func (tr *BTree) rlock() bool {
|
||||
if tr.locks {
|
||||
tr.mu.RLock()
|
||||
}
|
||||
return tr.locks
|
||||
}
|
||||
|
||||
func (tr *BTree) runlock() {
|
||||
tr.mu.RUnlock()
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue