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Use []uint32 in bitset instead of []uint64, because it's harder to guarantee
64-bit alignment of []uint64 than I had realized:

https://go101.org/article/memory-layout.html
This commit is contained in:
Shivaram Lingamneni 2019-05-27 15:17:28 -04:00
parent bc2e546de9
commit 9fe65223db
5 changed files with 37 additions and 38 deletions

View file

@ -5,28 +5,28 @@ package utils
import "sync/atomic"
// Library functions for lock-free bitsets, typically (constant-sized) arrays of uint64.
// Library functions for lock-free bitsets, typically (constant-sized) arrays of uint32.
// For examples of use, see caps.Set and modes.ModeSet; the array has to be converted to a
// slice to use these functions.
// BitsetGet returns whether a given bit of the bitset is set.
func BitsetGet(set []uint64, position uint) bool {
idx := position / 64
bit := position % 64
block := atomic.LoadUint64(&set[idx])
func BitsetGet(set []uint32, position uint) bool {
idx := position / 32
bit := position % 32
block := atomic.LoadUint32(&set[idx])
return (block & (1 << bit)) != 0
}
// BitsetSet sets a given bit of the bitset to 0 or 1, returning whether it changed.
func BitsetSet(set []uint64, position uint, on bool) (changed bool) {
idx := position / 64
bit := position % 64
func BitsetSet(set []uint32, position uint, on bool) (changed bool) {
idx := position / 32
bit := position % 32
addr := &set[idx]
var mask uint64
var mask uint32
mask = 1 << bit
for {
current := atomic.LoadUint64(addr)
var desired uint64
current := atomic.LoadUint32(addr)
var desired uint32
if on {
desired = current | mask
} else {
@ -34,7 +34,7 @@ func BitsetSet(set []uint64, position uint, on bool) (changed bool) {
}
if current == desired {
return false
} else if atomic.CompareAndSwapUint64(addr, current, desired) {
} else if atomic.CompareAndSwapUint32(addr, current, desired) {
return true
}
}
@ -44,9 +44,9 @@ func BitsetSet(set []uint64, position uint, on bool) (changed bool) {
// This has false positives under concurrent modification (i.e., it can return true
// even though w.r.t. the sequence of atomic modifications, there was no point at
// which the bitset was completely empty), but that's not how we're using this method.
func BitsetEmpty(set []uint64) (empty bool) {
func BitsetEmpty(set []uint32) (empty bool) {
for i := 0; i < len(set); i++ {
if atomic.LoadUint64(&set[i]) != 0 {
if atomic.LoadUint32(&set[i]) != 0 {
return false
}
}
@ -56,14 +56,14 @@ func BitsetEmpty(set []uint64) (empty bool) {
// BitsetUnion modifies `set` to be the union of `set` and `other`.
// This has race conditions in that we don't necessarily get a single
// consistent view of `other` across word boundaries.
func BitsetUnion(set []uint64, other []uint64) {
func BitsetUnion(set []uint32, other []uint32) {
for i := 0; i < len(set); i++ {
for {
ourAddr := &set[i]
ourBlock := atomic.LoadUint64(ourAddr)
otherBlock := atomic.LoadUint64(&other[i])
ourBlock := atomic.LoadUint32(ourAddr)
otherBlock := atomic.LoadUint32(&other[i])
newBlock := ourBlock | otherBlock
if atomic.CompareAndSwapUint64(ourAddr, ourBlock, newBlock) {
if atomic.CompareAndSwapUint32(ourAddr, ourBlock, newBlock) {
break
}
}
@ -72,23 +72,23 @@ func BitsetUnion(set []uint64, other []uint64) {
// BitsetCopy copies the contents of `other` over `set`.
// Similar caveats about race conditions as with `BitsetUnion` apply.
func BitsetCopy(set []uint64, other []uint64) {
func BitsetCopy(set []uint32, other []uint32) {
for i := 0; i < len(set); i++ {
data := atomic.LoadUint64(&other[i])
atomic.StoreUint64(&set[i], data)
data := atomic.LoadUint32(&other[i])
atomic.StoreUint32(&set[i], data)
}
}
// BitsetSubtract modifies `set` to subtract the contents of `other`.
// Similar caveats about race conditions as with `BitsetUnion` apply.
func BitsetSubtract(set []uint64, other []uint64) {
func BitsetSubtract(set []uint32, other []uint32) {
for i := 0; i < len(set); i++ {
for {
ourAddr := &set[i]
ourBlock := atomic.LoadUint64(ourAddr)
otherBlock := atomic.LoadUint64(&other[i])
ourBlock := atomic.LoadUint32(ourAddr)
otherBlock := atomic.LoadUint32(&other[i])
newBlock := ourBlock & (^otherBlock)
if atomic.CompareAndSwapUint64(ourAddr, ourBlock, newBlock) {
if atomic.CompareAndSwapUint32(ourAddr, ourBlock, newBlock) {
break
}
}