forked from External/ergo
Split modes into a subpackage (this is painful, but will force us to simplify and improve the API for interacting with modes)
This commit is contained in:
parent
9f71d9ce12
commit
3634d0601e
12 changed files with 541 additions and 517 deletions
415
irc/modes.go
415
irc/modes.go
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@ -9,298 +9,59 @@ import (
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"strconv"
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"strings"
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"github.com/oragono/oragono/irc/modes"
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"github.com/oragono/oragono/irc/sno"
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)
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// ModeOp is an operation performed with modes
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type ModeOp rune
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func (op ModeOp) String() string {
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return string(op)
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}
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const (
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// Add is used when adding the given key.
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Add ModeOp = '+'
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// List is used when listing modes (for instance, listing the current bans on a channel).
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List ModeOp = '='
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// Remove is used when taking away the given key.
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Remove ModeOp = '-'
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)
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// Mode represents a user/channel/server mode
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type Mode rune
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func (mode Mode) String() string {
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return string(mode)
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}
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// ModeChange is a single mode changing
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type ModeChange struct {
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mode Mode
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op ModeOp
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arg string
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}
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func (change *ModeChange) String() (str string) {
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if (change.op == Add) || (change.op == Remove) {
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str = change.op.String()
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}
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str += change.mode.String()
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if change.arg != "" {
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str += " " + change.arg
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}
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return
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}
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// ModeChanges are a collection of 'ModeChange's
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type ModeChanges []ModeChange
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func (changes ModeChanges) String() string {
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if len(changes) == 0 {
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return ""
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}
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op := changes[0].op
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str := changes[0].op.String()
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for _, change := range changes {
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if change.op != op {
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op = change.op
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str += change.op.String()
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}
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str += change.mode.String()
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}
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for _, change := range changes {
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if change.arg == "" {
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continue
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}
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str += " " + change.arg
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}
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return str
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}
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// Modes is just a raw list of modes
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type Modes []Mode
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func (modes Modes) String() string {
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strs := make([]string, len(modes))
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for index, mode := range modes {
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strs[index] = mode.String()
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}
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return strings.Join(strs, "")
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}
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// User Modes
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const (
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Away Mode = 'a'
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Bot Mode = 'B'
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Invisible Mode = 'i'
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LocalOperator Mode = 'O'
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Operator Mode = 'o'
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Restricted Mode = 'r'
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RegisteredOnly Mode = 'R'
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ServerNotice Mode = 's'
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TLS Mode = 'Z'
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UserRoleplaying Mode = 'E'
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WallOps Mode = 'w'
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)
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var (
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// SupportedUserModes are the user modes that we actually support (modifying).
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SupportedUserModes = Modes{
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Away, Bot, Invisible, Operator, RegisteredOnly, ServerNotice, UserRoleplaying,
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}
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// supportedUserModesString acts as a cache for when we introduce users
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supportedUserModesString = SupportedUserModes.String()
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)
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// Channel Modes
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const (
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BanMask Mode = 'b' // arg
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ChanRoleplaying Mode = 'E' // flag
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ExceptMask Mode = 'e' // arg
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InviteMask Mode = 'I' // arg
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InviteOnly Mode = 'i' // flag
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Key Mode = 'k' // flag arg
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Moderated Mode = 'm' // flag
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NoOutside Mode = 'n' // flag
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OpOnlyTopic Mode = 't' // flag
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// RegisteredOnly mode is reused here from umode definition
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Secret Mode = 's' // flag
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UserLimit Mode = 'l' // flag arg
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)
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var (
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ChannelFounder Mode = 'q' // arg
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ChannelAdmin Mode = 'a' // arg
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ChannelOperator Mode = 'o' // arg
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Halfop Mode = 'h' // arg
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Voice Mode = 'v' // arg
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// SupportedChannelModes are the channel modes that we support.
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SupportedChannelModes = Modes{
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BanMask, ChanRoleplaying, ExceptMask, InviteMask, InviteOnly, Key,
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Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, UserLimit,
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}
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// supportedChannelModesString acts as a cache for when we introduce users
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supportedChannelModesString = SupportedChannelModes.String()
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// DefaultChannelModes are enabled on brand new channels when they're created.
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// this can be overridden in the `channels` config, with the `default-modes` key
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DefaultChannelModes = Modes{
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NoOutside, OpOnlyTopic,
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}
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// ChannelPrivModes holds the list of modes that are privileged, ie founder/op/halfop, in order.
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// voice is not in this list because it cannot perform channel operator actions.
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ChannelPrivModes = Modes{
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ChannelFounder, ChannelAdmin, ChannelOperator, Halfop,
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}
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ChannelModePrefixes = map[Mode]string{
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ChannelFounder: "~",
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ChannelAdmin: "&",
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ChannelOperator: "@",
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Halfop: "%",
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Voice: "+",
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DefaultChannelModes = modes.Modes{
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modes.NoOutside, modes.OpOnlyTopic,
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}
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)
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//
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// channel membership prefixes
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//
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// SplitChannelMembershipPrefixes takes a target and returns the prefixes on it, then the name.
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func SplitChannelMembershipPrefixes(target string) (prefixes string, name string) {
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name = target
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for {
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if len(name) > 0 && strings.Contains("~&@%+", string(name[0])) {
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prefixes += string(name[0])
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name = name[1:]
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} else {
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break
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}
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}
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return prefixes, name
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}
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// GetLowestChannelModePrefix returns the lowest channel prefix mode out of the given prefixes.
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func GetLowestChannelModePrefix(prefixes string) *Mode {
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var lowest *Mode
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if strings.Contains(prefixes, "+") {
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lowest = &Voice
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} else {
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for i, mode := range ChannelPrivModes {
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if strings.Contains(prefixes, ChannelModePrefixes[mode]) {
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lowest = &ChannelPrivModes[i]
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}
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}
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}
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return lowest
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}
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//
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// commands
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//
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// ParseUserModeChanges returns the valid changes, and the list of unknown chars.
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func ParseUserModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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changes := make(ModeChanges, 0)
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unknown := make(map[rune]bool)
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op := List
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if 0 < len(params) {
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modeArg := params[0]
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skipArgs := 1
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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continue
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}
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change := ModeChange{
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mode: Mode(mode),
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op: op,
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}
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// put arg into modechange if needed
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switch Mode(mode) {
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case ServerNotice:
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// always require arg
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if len(params) > skipArgs {
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change.arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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}
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var isKnown bool
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for _, supportedMode := range SupportedUserModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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if !isKnown {
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unknown[mode] = true
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continue
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}
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changes = append(changes, change)
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}
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}
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return changes, unknown
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}
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// applyUserModeChanges applies the given changes, and returns the applied changes.
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func (client *Client) applyUserModeChanges(force bool, changes ModeChanges) ModeChanges {
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applied := make(ModeChanges, 0)
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func (client *Client) applyUserModeChanges(force bool, changes modes.ModeChanges) modes.ModeChanges {
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applied := make(modes.ModeChanges, 0)
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for _, change := range changes {
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switch change.mode {
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case Bot, Invisible, WallOps, UserRoleplaying, Operator, LocalOperator, RegisteredOnly:
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switch change.op {
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case Add:
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if !force && (change.mode == Operator || change.mode == LocalOperator) {
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switch change.Mode {
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case modes.Bot, modes.Invisible, modes.WallOps, modes.UserRoleplaying, modes.Operator, modes.LocalOperator, modes.RegisteredOnly:
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switch change.Op {
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case modes.Add:
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if !force && (change.Mode == modes.Operator || change.Mode == modes.LocalOperator) {
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continue
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}
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if client.flags[change.mode] {
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if client.flags[change.Mode] {
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continue
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}
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client.flags[change.mode] = true
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client.flags[change.Mode] = true
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applied = append(applied, change)
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case Remove:
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if !client.flags[change.mode] {
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case modes.Remove:
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if !client.flags[change.Mode] {
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continue
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}
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delete(client.flags, change.mode)
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delete(client.flags, change.Mode)
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applied = append(applied, change)
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}
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case ServerNotice:
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if !client.flags[Operator] {
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case modes.ServerNotice:
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if !client.flags[modes.Operator] {
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continue
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}
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var masks []sno.Mask
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if change.op == Add || change.op == Remove {
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for _, char := range change.arg {
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if change.Op == modes.Add || change.Op == modes.Remove {
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for _, char := range change.Arg {
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masks = append(masks, sno.Mask(char))
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}
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}
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if change.op == Add {
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if change.Op == modes.Add {
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client.server.snomasks.AddMasks(client, masks...)
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applied = append(applied, change)
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} else if change.op == Remove {
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} else if change.Op == modes.Remove {
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client.server.snomasks.RemoveMasks(client, masks...)
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applied = append(applied, change)
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}
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@ -314,28 +75,28 @@ func (client *Client) applyUserModeChanges(force bool, changes ModeChanges) Mode
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}
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// ParseDefaultChannelModes parses the `default-modes` line of the config
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func ParseDefaultChannelModes(config *Config) Modes {
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func ParseDefaultChannelModes(config *Config) modes.Modes {
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if config.Channels.DefaultModes == nil {
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// not present in config, fall back to compile-time default
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return DefaultChannelModes
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}
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modeChangeStrings := strings.Split(strings.TrimSpace(*config.Channels.DefaultModes), " ")
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modeChanges, _ := ParseChannelModeChanges(modeChangeStrings...)
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defaultChannelModes := make(Modes, 0)
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defaultChannelModes := make(modes.Modes, 0)
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for _, modeChange := range modeChanges {
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if modeChange.op == Add {
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defaultChannelModes = append(defaultChannelModes, modeChange.mode)
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if modeChange.Op == modes.Add {
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defaultChannelModes = append(defaultChannelModes, modeChange.Mode)
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}
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}
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return defaultChannelModes
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}
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// ParseChannelModeChanges returns the valid changes, and the list of unknown chars.
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func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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changes := make(ModeChanges, 0)
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func ParseChannelModeChanges(params ...string) (modes.ModeChanges, map[rune]bool) {
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changes := make(modes.ModeChanges, 0)
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unknown := make(map[rune]bool)
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op := List
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op := modes.List
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if 0 < len(params) {
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modeArg := params[0]
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@ -343,35 +104,35 @@ func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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for _, mode := range modeArg {
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if mode == '-' || mode == '+' {
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op = ModeOp(mode)
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op = modes.ModeOp(mode)
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continue
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}
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change := ModeChange{
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mode: Mode(mode),
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op: op,
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change := modes.ModeChange{
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Mode: modes.Mode(mode),
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Op: op,
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}
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// put arg into modechange if needed
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switch Mode(mode) {
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case BanMask, ExceptMask, InviteMask:
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switch modes.Mode(mode) {
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case modes.BanMask, modes.ExceptMask, modes.InviteMask:
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if len(params) > skipArgs {
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change.arg = params[skipArgs]
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change.Arg = params[skipArgs]
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skipArgs++
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} else {
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change.op = List
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change.Op = modes.List
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}
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case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
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case modes.ChannelFounder, modes.ChannelAdmin, modes.ChannelOperator, modes.Halfop, modes.Voice:
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if len(params) > skipArgs {
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change.arg = params[skipArgs]
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change.Arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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}
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case Key, UserLimit:
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case modes.Key, modes.UserLimit:
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// don't require value when removing
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if change.op == Add {
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if change.Op == modes.Add {
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if len(params) > skipArgs {
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change.arg = params[skipArgs]
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change.Arg = params[skipArgs]
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skipArgs++
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} else {
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continue
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@ -380,19 +141,19 @@ func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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}
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var isKnown bool
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for _, supportedMode := range SupportedChannelModes {
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for _, supportedMode := range modes.SupportedChannelModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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for _, supportedMode := range ChannelPrivModes {
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for _, supportedMode := range modes.ChannelPrivModes {
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if rune(supportedMode) == mode {
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isKnown = true
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break
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}
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}
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if mode == rune(Voice) {
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if mode == rune(modes.Voice) {
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isKnown = true
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}
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if !isKnown {
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@ -408,40 +169,40 @@ func ParseChannelModeChanges(params ...string) (ModeChanges, map[rune]bool) {
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}
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// ApplyChannelModeChanges applies a given set of mode changes.
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func (channel *Channel) ApplyChannelModeChanges(client *Client, isSamode bool, changes ModeChanges) ModeChanges {
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func (channel *Channel) ApplyChannelModeChanges(client *Client, isSamode bool, changes modes.ModeChanges) modes.ModeChanges {
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// so we only output one warning for each list type when full
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listFullWarned := make(map[Mode]bool)
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listFullWarned := make(map[modes.Mode]bool)
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clientIsOp := channel.ClientIsAtLeast(client, ChannelOperator)
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clientIsOp := channel.ClientIsAtLeast(client, modes.ChannelOperator)
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var alreadySentPrivError bool
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applied := make(ModeChanges, 0)
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applied := make(modes.ModeChanges, 0)
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isListOp := func(change ModeChange) bool {
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return (change.op == List) || (change.arg == "")
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isListOp := func(change modes.ModeChange) bool {
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return (change.Op == modes.List) || (change.Arg == "")
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}
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hasPrivs := func(change ModeChange) bool {
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hasPrivs := func(change modes.ModeChange) bool {
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if isSamode {
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return true
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}
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switch change.mode {
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case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
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switch change.Mode {
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case modes.ChannelFounder, modes.ChannelAdmin, modes.ChannelOperator, modes.Halfop, modes.Voice:
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// Admins can't give other people Admin or remove it from others
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if change.mode == ChannelAdmin {
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if change.Mode == modes.ChannelAdmin {
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return false
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}
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if change.op == List {
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if change.Op == modes.List {
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return true
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}
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cfarg, _ := CasefoldName(change.arg)
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if change.op == Remove && cfarg == client.nickCasefolded {
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cfarg, _ := CasefoldName(change.Arg)
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if change.Op == modes.Remove && cfarg == client.nickCasefolded {
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// "There is no restriction, however, on anyone `deopping' themselves"
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// <https://tools.ietf.org/html/rfc2812#section-3.1.5>
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return true
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}
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return channel.ClientIsAtLeast(client, change.mode)
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case BanMask:
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return channel.ClientIsAtLeast(client, change.Mode)
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case modes.BanMask:
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// #163: allow unprivileged users to list ban masks
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return clientIsOp || isListOp(change)
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default:
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@ -458,77 +219,77 @@ func (channel *Channel) ApplyChannelModeChanges(client *Client, isSamode bool, c
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continue
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}
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switch change.mode {
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case BanMask, ExceptMask, InviteMask:
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switch change.Mode {
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case modes.BanMask, modes.ExceptMask, modes.InviteMask:
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if isListOp(change) {
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channel.ShowMaskList(client, change.mode)
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channel.ShowMaskList(client, change.Mode)
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continue
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}
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// confirm mask looks valid
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mask, err := Casefold(change.arg)
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mask, err := Casefold(change.Arg)
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if err != nil {
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continue
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}
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switch change.op {
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case Add:
|
||||
if channel.lists[change.mode].Length() >= client.server.Limits().ChanListModes {
|
||||
if !listFullWarned[change.mode] {
|
||||
client.Send(nil, client.server.name, ERR_BANLISTFULL, client.Nick(), channel.Name(), change.mode.String(), client.t("Channel list is full"))
|
||||
listFullWarned[change.mode] = true
|
||||
switch change.Op {
|
||||
case modes.Add:
|
||||
if channel.lists[change.Mode].Length() >= client.server.Limits().ChanListModes {
|
||||
if !listFullWarned[change.Mode] {
|
||||
client.Send(nil, client.server.name, ERR_BANLISTFULL, client.Nick(), channel.Name(), change.Mode.String(), client.t("Channel list is full"))
|
||||
listFullWarned[change.Mode] = true
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
channel.lists[change.mode].Add(mask)
|
||||
channel.lists[change.Mode].Add(mask)
|
||||
applied = append(applied, change)
|
||||
|
||||
case Remove:
|
||||
channel.lists[change.mode].Remove(mask)
|
||||
case modes.Remove:
|
||||
channel.lists[change.Mode].Remove(mask)
|
||||
applied = append(applied, change)
|
||||
}
|
||||
|
||||
case UserLimit:
|
||||
switch change.op {
|
||||
case Add:
|
||||
val, err := strconv.ParseUint(change.arg, 10, 64)
|
||||
case modes.UserLimit:
|
||||
switch change.Op {
|
||||
case modes.Add:
|
||||
val, err := strconv.ParseUint(change.Arg, 10, 64)
|
||||
if err == nil {
|
||||
channel.setUserLimit(val)
|
||||
applied = append(applied, change)
|
||||
}
|
||||
|
||||
case Remove:
|
||||
case modes.Remove:
|
||||
channel.setUserLimit(0)
|
||||
applied = append(applied, change)
|
||||
}
|
||||
|
||||
case Key:
|
||||
switch change.op {
|
||||
case Add:
|
||||
channel.setKey(change.arg)
|
||||
case modes.Key:
|
||||
switch change.Op {
|
||||
case modes.Add:
|
||||
channel.setKey(change.Arg)
|
||||
|
||||
case Remove:
|
||||
case modes.Remove:
|
||||
channel.setKey("")
|
||||
}
|
||||
applied = append(applied, change)
|
||||
|
||||
case InviteOnly, Moderated, NoOutside, OpOnlyTopic, RegisteredOnly, Secret, ChanRoleplaying:
|
||||
if change.op == List {
|
||||
case modes.InviteOnly, modes.Moderated, modes.NoOutside, modes.OpOnlyTopic, modes.RegisteredOnly, modes.Secret, modes.ChanRoleplaying:
|
||||
if change.Op == modes.List {
|
||||
continue
|
||||
}
|
||||
|
||||
already := channel.setMode(change.mode, change.op == Add)
|
||||
already := channel.setMode(change.Mode, change.Op == modes.Add)
|
||||
if !already {
|
||||
applied = append(applied, change)
|
||||
}
|
||||
|
||||
case ChannelFounder, ChannelAdmin, ChannelOperator, Halfop, Voice:
|
||||
if change.op == List {
|
||||
case modes.ChannelFounder, modes.ChannelAdmin, modes.ChannelOperator, modes.Halfop, modes.Voice:
|
||||
if change.Op == modes.List {
|
||||
continue
|
||||
}
|
||||
|
||||
change := channel.applyModeMemberNoMutex(client, change.mode, change.op, change.arg)
|
||||
change := channel.applyModeMemberNoMutex(client, change.Mode, change.Op, change.Arg)
|
||||
if change != nil {
|
||||
applied = append(applied, *change)
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue